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{{Infobox creature
{{Infobox character
| name = Nesha Leesha
| name = Nesha Leesha
| full name = Nesha Leesha
| image = Nesha Leesha.png
| image = Nesha Leesha.png
| image size = 1
| image size = 1
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| hometown = [[Baldur's Gate]] <br>
| hometown = [[Baldur's Gate]] <br>
| level = 1
| level = 1
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = Humanoid
| ac = 10
| armour_class = 10
| hp = 4
| hit_points = 4
| movement m = 9
| movement_speed_meters = 9
| weight kg = 75
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 1
| hiddenlevel = 1
| str = 10
| str = 10
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| wis = 10
| wis = 10
| cha = 10
| cha = 10
| passives = Opportunity Attack
 
}}
| feature1_name = Opportunity Attack
| feature1_description =  Automatically attacks an enemy moving out of reach
}} }}
'''Nesha Leesha''' is a Baldur's Gate citizen. She is waiting for a friend to join her at the [[Blushing Mermaid]] tavern.  
'''Nesha Leesha''' is a Baldur's Gate citizen. She is waiting for a friend to join her at the [[Blushing Mermaid]] tavern.  
==Overview==
===Quests===
* [[Investigate the Murders]]
* [[Impress the Murder Tribunal]]


==Involvement==
==Involvement==
Nesha Leesha is standing on the open terrace of the Blushing Mermaid ({{Coords|-145|-96}}), outside the tavern itself (she may sometimes walk a couple of meters to the west). She is a bit nervous and her banter lines reveal that she is visiting the establishment for the first time. When the player approaches her, Nesha tells them that a friend invited her for a drink but has not arrived yet.
Nesha Leesha is standing on the open terrace of the Blushing Mermaid ({{Coords|-145|-96}}), outside the tavern itself (she may sometimes walk a couple of meters to the west). She is a bit nervous and her banter lines reveal that she is visiting the establishment for the first time. When the player approaches her, Nesha tells them that a friend invited her for a drink but has not arrived yet.


Nesha Leesha is one of the marked targets on the [[Bloodstained Parchment]] that potential aspirants of [[Bhaal]] can kill in order to become an [[Unholy assassin]]. The serial killer [[Dolor]] is after the names on this list, but will hunt the targets in the order they are referred, i.e. after trying to murder [[Cora Highberry]] (regardless of outcome) he will move to attack [[Figaro Pennygood]].
Nesha Leesha is one of the marked targets on the [[Bloodstained Parchment]] that potential aspirants of [[Bhaal]] can kill in order to become an [[Unholy assassin]]. The serial killer [[Dolor]] is after the names on this list but will instead target others on the list such as [[Cora Highberry]] and [[Figaro Pennygood]].


If the player character tells Nesha that her name is on the serial killer's list, she will not believe them at first. To convince her, a {{Ability check|Persuasion|15}} is required. On a successful check, Nesha becomes frightened and runs away.<ref>If Nesha was not warned, but still survived, she will stay at the tavern terrace until the party's next Long Rest {{Verify}}. If spoken to, she will issue a meaningless phrase, like most common Baldurian NPCs around the city.</ref> This earns [[Approval]] from [[Jaheira]].
If the player character tells Nesha that her name is on the serial killer's list, she will not believe them at first. To convince her, a {{Ability check|Persuasion|15}} is required. On a successful check, Nesha becomes frightened and runs away.<ref>If Nesha was not warned, but still survived, she will stay at the tavern terrace until the party's next Long Rest [Needs Verification]. If spoken to, she will issue a meaningless phrase, like most common Baldurian NPCs around the city.</ref> This earns [[Approval]] from [[Jaheira]].


If the player character decides to become an Unholy Assassin by completing [[Impress the Murder Tribunal]], they may tell Nesha that they intend to kill her. This will turn Nesha and all nearby tavern personnel and clients temporarily hostile, except several [[Tipplesome Patron]]s inside the tavern and its owner [[Captain Grisly]]. Those NPCs will remain neutral unless attacked. Then they will become hostile.<ref>If the [[Help the Hag Survivors]], [[Avenge the Hag Survivors]], and [[Save Vanra]] questlines are not resolved yet, then this makes [[Auntie Ethel]] throw off her disguise as Captain Grisly and immediately triggers the Save Vanra quest, bypassing all interactions within Help the Hag Survivors quest.</ref>
If the player character decides to become an Unholy Assassin by completing [[Impress the Murder Tribunal]], they may tell Nesha that they intend to kill her. This will turn Nesha and all nearby tavern personnel and clients temporarily hostile, except several [[Tipplesome Patron]]s inside the tavern and its owner [[Captain Grisly]]. Those NPCs will remain neutral unless attacked. Then they will become hostile.<ref>If the [[Help the Hag Survivors]], [[Avenge the Hag Survivors]], and [[Save Vanra]] questlines are not resolved yet, then this makes [[Auntie Ethel]] throw off her disguise as Captain Grisly and immediately triggers the Save Vanra quest, bypassing all interactions within Help the Hag Survivors quest.</ref>
===Related Quests===
* [[Investigate the Murders]]
* [[Impress the Murder Tribunal]]


== Notable Loot ==
== Notable Loot ==
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{{reflist}}
{{reflist}}


{{Lower City}}
[[Category: Humans]]
[[Category:Humans]]
{{NavBaldursGate}}
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act Three]]
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