Editing Permanent bonuses
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{PageSeo | {{PageSeo|description = There are many different permanent character enhancements that can be obtained in Baldur's Gate 3. See below for these bonuses and how to obtain them.}} | ||
There are many different permanent character enhancements or bonuses that can be obtained throughout [[Baldur's Gate 3]]. See below for details on these bonuses and how they can be obtained. | |||
| description = There are many different permanent character enhancements that can be obtained in Baldur's Gate 3. See below for these bonuses and how to obtain them.}} | |||
{{NoExcerpt|''See also: [[Illithid Powers]], another form of permanent bonuses that can be obtained.'' | |||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
}} | |||
== Chapter One == | |||
* The following permanent character bonuses can be obtained in [[Chapter One]] of the game's story. | |||
{| class="wikitable" | |||
! Name !! Effect !! How to Obtain !! Notes | |||
|- | |||
| [[BOOOAL's Benediction (Condition)|BOOOAL's Benediction]] || Gain {{Advantage}} on [[Attack Roll]]s against [[Conditions#Bleeding|Bleeding]] targets. || Sacrifice a companion to [[BOOOAL]] in [[The Festering Cove]]. || | |||
|- | |||
| [[Paid the Price (Condition)|Paid the Price]] || Gain +1 to [[Intimidation]] checks. Imposes {{Disadvantage}} on [[Perception]] checks and attacks against hags. Also changes the chosen eye's appearance. || Accept [[Auntie Ethel]]'s deal to remove the parasite at the [[Riverside Teahouse]]. || | |||
|- | |||
| [[Auntie Ethel's Hair]] || Gain +1 to an [[Ability Scores|Ability Score]] of choice. || Defeat [[Auntie Ethel]] during [[Save Mayrina]] and take her deal to spare her life. || | |||
|- | |||
| [[Volo's Ersatz Eye]] || Grants a permanent {{IconLink|See_Invisibility_Icon.png|See Invisibility|size=25}} effect. || Rescue [[Volo]] from the [[Goblin Camp]]. When speaking to him in the [[Campsite]] afterwards, tell him about your Tadpole infection and agree to his experimental surgery. || | |||
|- | |||
| [[Brand of the Absolute]] || Allows the benefits from [[:Category:Absolute_Equipment|Absolute Equipment]]. || Agree to let a character be branded by [[Gut]] in the [[Goblin Camp]]. || Multiple characters can receive the brand. | |||
|- | |||
| [[Proficiency#Instrument Proficiency|Instrument Proficiency]] || You know how to play a variety of musical instruments and are able to entertain a crowd with them. || Pass two Charisma checks while helping [[Alfira]] with her song in the [[Druid Grove]]. || | |||
|- | |||
| [[Loviatar's Love (Condition)|Loviatar's Love]] || When you have 30% Hit Points or less, you gain a +2 bonus to Attack Rolls and [[Wisdom]] saving throws. || Submit to [[Abdirak]] and put on a good performance for him in the [[Shattered Sanctum]]. | |||
|- | |||
| [[Survival Instinct]] || Gain the additional [[Illithid Powers|Illithid Power]] {{Icon|Tadpole Repulsor Icon.png|30|link=Survival Instinct}} [[Survival Instinct]]. || [[Help Omeluum investigate the parasite]]. || Any class can receive this additional power. | |||
|- | |||
| [[Necromancy of Thay]] || Gain a permanent +1 to [[Wisdom]] [[Saving Throws]] and ability checks. In addition, gain {{Icon|Speak with Dead Icon.png|30|link=Speak with Dead}} [[Speak with Dead]] once per long rest. || Pass all three [[Wisdom]] saving throws while reading [[Necromancy of Thay]], a [[Books|book]] found in a hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]]. Succeeding at only 2 checks will grant the [[Speak with Dead]] spell but not the saving throw bonus.|| | |||
|} | |||
= | |||
Allows the benefits from [[:Category:Absolute_Equipment|Absolute | |||
Agree to let a character be branded by [[Gut]] in the [[Goblin Camp]]. | |||
Multiple characters can receive the brand | |||
[[ | |||
== Chapter Two == | |||
[[Category:Gameplay | *Potion of Everlasting Vigour / +2 Strength / Convince Astarion to bite Araj Oblodra / Probably need to give her your blood first | ||
*Awakened / You can use all of your Illithid Powers as a Bonus Action / Make the Zaith'Ish in the githyanki infirmary explode / If you faill any of the saving throws you will take permanent ability damage to one of your mental scores | |||
*Arabella's Shadow Entangle / Entangle undead and shadow creatures (link to spell page here) / Tell Arabella about the fate of her parents, she will give you this ability a bit later after some encouraging from Withers | |||
*Githzerai Mind Barrier / Advantage on Intelligence Saving Throws / Take the Waking Brain (found after the brain connect puzzle in the Illithid Colony) to the Mind-Archive Interface, and agree to purge the mind when talking to the Slack-Skinned Head | |||
== Chapter Three == | |||
*Partial Ceremorphosis / Gain access to tier 3 Illithid Powers, and automatically unlock all tier 1 Illithid Powers / Consume the Astral-Touched Tadpole offered by the Emperor | |||
*Danse Macabre / Create 6 ghouls that fight alongside you / Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the Necromancy of Thay (from Act 1) | |||
[[Category:Gameplay Mechanics]] |