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Editing Rage: Wild Magic

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{{ActionPage
{{PageSeo
| description = Enter a Rage to gain resistance against physical damage and deal extra melee damage. Barbarians gain Rage at level 1.
| image = Rage Icon.png
}}{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
| type = classaction
| type = classaction
| summary = '''Rage: Wild Magic''' is a [[Wild Magic Barbarian]] bonus action. When you {{SAI|Rage}}, it causes a random magical effect to happen.
| summary = '''Rage: Wild Magic''' is a [[Wild Magic Barbarian]] bonus action. When you {{SAI|Rage}}, it causes a random magical effect to happen.
| description = Enter a {{Cond|Rage}} that releases all the magic roiling inside you, causing a random magical effect.
| description = Enter a {{Cond|Rage}} that releases all the magic roiling inside you, causing a random magical effect.
| extra description = Gain [[Resistance]] to physical damage, and {{Advantage}} on Strength [[Ability Check]]s and [[Saving Throw|saves]].
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}}
| image = Rage Wild Magic.webp
| image = Rage Wild Magic.webp
| cost = bonus, rage
| cost = bonus
| cost2 = rage
| concentration =  
| concentration =  
| damage =  
| damage =  
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{{:Wild Magic table (Barbarian)}}  
{{:Wild Magic table (Barbarian)}}  
''Only available in combat''
''Only available in combat''
| higher levels = At level 9, the bonus damage to attacks increases to '''+3'''.
| higherlevels = At level 9, the bonus damage to attacks increases to '''+3'''.
| condition = Rage
| condition = Rage
| condition duration = 10
| condition duration = 10
| condition2 = Rage Impeded
| condition2 duration = Permanent
| class learns at level 3 = Wild Magic Barbarian
| class learns at level 3 = Wild Magic Barbarian
| notes =  
| notes =  
}}
}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}
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