Editing Resting
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Resting is the primary way the player and their companions can restore lost [[Hit Points]] and uses of their [[Spells#Spell Slots|Spell Slots]], class abilities, and certain items. | |||
Rests | There are two types of resting: Long Rests and Short Rests. | ||
== Long | == Long Rest == | ||
[[File:Long Rest.webp|thumb|Starting a long rest at camp]] | [[File:Long Rest.webp|thumb|Starting a long rest at camp]] | ||
Long | To begin a Long Rest, use the Waypoint system or the Resting icon to go to the [[Campsite]]. | ||
* All | |||
* All [[Spells#Spell Slots| | Interacting with one of the bedrolls around the campfire, the campfire itself, or using the Long Rest button again when inside the Campsite ends the day and restores all of the following: | ||
* All | * All [[Hit Points]] | ||
* All uses of [[Spells#Spell Slots|Spell Slots]] | |||
* All class ability uses | |||
* All Short Rests available to the party | |||
* Use of certain item actions | * Use of certain item actions | ||
* [[Illithid | * Once-per-long-rest special [[Illithid Power]] dialogue options | ||
This requires expending 40 [[Camp Supplies]] (regardless of the number of characters in the party this amount is always 40). | |||
* Restore | |||
* Restore | Alternatively, the player can do a '''Partial Long Rest''', by not expending 40 [[Camp Supplies]]. | ||
When performing a partial rest, the Long Rest will instead only do the following: | |||
* Restore [[Hit Points]] up to half of their maximum | |||
* Restore up to half of the character's maximum [[Spells#Spell Slots|Spell Slots]] | |||
Short Rests are not restored when performing a partial rest. | |||
Many [[Companions|Companion]] interactions and dialogues will occur when Long Resting. Long rests can also advance certain time-sensitive story elements. | |||
Many | |||
{{clear}} | {{clear}} | ||
== Short | == Short Rest == | ||
Twice per | Twice per [[Long Rest]], the party can take a '''Short Rest'''. This heals each party member for an amount of [[Hit Points]] equal to half their maximum (rounded down). Some classes also receive additional benefits from short rests, including but not limited to: | ||
* [[Warlock|Warlocks]] regain their [[Spells#Spell Slots|Spell Slots]] | |||
* | * [[Cleric|Clerics]] regain their Channel Divinity charge | ||
* [[Paladin|Paladins]] regain their Channel Oath charge | |||
* [[Cleric|Clerics]] regain their | * [[Fighter|Fighters]] regain the use of their [[Action Surge]] ability | ||
* [[Paladin|Paladins]] regain their | In addition, all uses of [[Weapon Actions]] are restored by Short Resting. | ||
* [[Fighter|Fighters]] regain the use of their [[Action Surge]] | |||
The level 2 [[Bard]] ability, [[File:Song of Rest Icon.png|link=Song of Rest|frameless|upright=0.1]] [[Song of Rest]], can grant the party an additional Short Rest. | |||
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