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Editing Ruptured (Condition)

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{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ConditionPage
{{ConditionPage
| name = Ruptured
| name = Ruptured
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| effects =
| effects =
* Take {{DamageText|1d4|Piercing}} when moving. Each time you move, reduce the condition duration by 1.
* Take {{DamageText|1d4|Piercing}} when moving. Each time you move, reduce the condition duration by 1.
| stack id =BARBED_ARROW
| notes =
* The piercing damage is triggered each time the affected creature moves approximately {{distance|m=0.5|ft=1.6}}.
* The damage is only triggered by normal movement. Other forms of movement like teleporting, jumping, or being shoved will not activate the effect.
* Creatures ordinarily immune to similar effects like {{Cond|Bleeding}} or {{Cond|Gaping Wounds}} (such as [[Undead]] or [[Constructs]]) are still affected by Ruptured.
}}
}}
== Items that Apply Ruptured ==
* {{SmIconLink|Arrow of Many Targets Icon.png|Barbed Arrow}}
* {{SmIconLink|Dagger PlusOne Icon.png|Hunter's Dagger}}
== Notes ==
* The piercing damage is triggered each time the affected creature moves approximately 0.5 m / 1.6 ft.
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