Editing Talk:Time sensitive activities

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 16: Line 16:


Somewhere in there is another condition that causes Rolan to leave Last Light. I suspect it is either a Long Rest count after speaking to Rolan or the Drider event. It ultimately doesn't matter since he won't die unless you get close enough to where he is (I think), but it's worth noting that Resolve the Abduction is '''not''' a prerequisite for Rolan's event.
Somewhere in there is another condition that causes Rolan to leave Last Light. I suspect it is either a Long Rest count after speaking to Rolan or the Drider event. It ultimately doesn't matter since he won't die unless you get close enough to where he is (I think), but it's worth noting that Resolve the Abduction is '''not''' a prerequisite for Rolan's event.
Even just talking to him at the bar and then immediately teleporting down to the Shadowed Battlefield-waypoint causes him to get ambushed. Not even a long rest in between. Initially I believed it was because I briefly went into the darker shadows at the tollhouse but even without collecting the XP there, he still moves. Did some further testing and just barely moving outside the safety dome at the Inn (to the graves in the north) is enough to make Rolan take off into the dark. I believe what the page is talking about anyway is approaching him in the Ruined Battlefield but not resolving his fight, if you just long rest then he's presumably dead?
== Shadowheart (re-)Recruitment ==
As silly as this may sound, it seems like Shadowheart's re-recruitment (after the Prologue) is time-sensitive. After the Nautiloid crash, if you go to camp (not even take a Long Rest, just go to camp), Shadowheart will disappear from the beach.
I found this out the hard way, since if you purchased the Digital Deluxe Edition the game will pop up a tutorial message to notify you that you have some items waiting for you in camp right after you wake up from the crash. I went to get my items and was unable to find Shadowheart on the beach. Just to make sure, I reloaded the autosave, walked up next to Shadowheart, and entered and exited camp, and she disappeared right in front of me. [[User:Willach|Willach]] ([[User talk:Willach|talk]]) 19:44, 2 November 2023 (CET)
== Dying Illithid ==
'''Length of Time''': Entering the Shattered Sanctum. The goblins steal the illithid's corpse for Dror Ragzlin to commune with.
<br>
In my playthrough the Illithid's corpse was stolen before I got anywhere near the goblin camp.
== Withers moves to camp automatically ==
I don't know the exact timeframe but when I went to camp in the Underdark without doing Withers quest he just showed up in camp. It doesn't result in any loss of items/exp but it is a quest/dialogue that you miss out on.
== Long Rests CAN affect Rite of Thorns completion. ==
Current game patch: 2023-12-21 4.1.1.4251417 Hotfix #15 - Proof that Long Rests can currently affect the Rite of Thorns completion under certain circumstances: In the grove, go into the little back chamber area where Kagha is. Attack her, early on, before proving she's evil, outside of that quest to do so. She and numerous other druids will go aggro, and some will run away to alert the camp. Kill her and all the druids that went aggro on you. Then while still in this back room, select to Long Rest. This Long Rest at this point will cause the Rite of Thorns to be completed. [[User:Mieumieu|Mieumieu]] ([[User talk:Mieumieu|talk]]) 21:43, 7 January 2024 (CET)
== Rescue the Trapped Man ==
The timer on this is actually much shorter if you approach the door that leads to the room where you can find Hammaraft. When you walk by the door, your character will comment something about the heat coming off the door being intense. If you open it, the room will set on fire and you’ll have just a few minutes to save Benryn. [[Special:Contributions/99.104.116.70|99.104.116.70]] 21:24, 17 June 2024 (CEST)
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)