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| | image = Timber.png | | | image = Timber.png |
| }} | | }} |
| {{Infobox creature | | {{CharacterInfo |
| | name = Timber | | |title = |
| | name = Timber | | |name = Timber |
| | image = Timber.png | | |image= [[File:Timber.png|350px]] |
| | race = [[Squirrel]] | | |STR=2 |
| | hometown = [[Emerald Grove]] | | |DEX=11 |
| | faction = [[Circle of the Emerald Grove]] | | |CON=9 |
| | size = Tiny | | |INT=2 |
| | type = Beast | | |WIS=10 |
| | ac = 10 | | |CHA=4 |
| | hp = 1 | | |level= |
| | movement m = 9 | | |race=Squirrel |
| | weight kg = 1 | | |type=Beast |
| | str = 2 | | |HP=5 |
| | dex = 11 | | |AC=12 |
| | con = 9 | | |speed= |
| | int = 2 | | |size=Tiny |
| | wis = 10 | | |weight= 1kg / 2lbs |
| | cha = 4 | | |proficiency= |
| }} | | |initiative=0 |
| '''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]]. | | |passive = |
| == Involvement==
| | |location = [[Druid Grove]] |
| Timber patrols the area of the [[Emerald Grove]] below the bugbear assassin, at the top of the elevator above the sacred pool. If a character without [[Speak with Animals]] active interacts with her, she will immediately bite them (no damage) for trespassing on her territory. Passing two [[Animal Handling]] (DC 10) checks or a [[Barbarian]] [[Intimidation]] check (DC 5) results in a compromise being reached and the character being rewarded with a [[Hyena Ear]].
| | |family = |
| | |allies = |
| | |alt-name= |
| | |alt-image= |
| | }}'''Timber''' is a [[squirrel]] in [[Baldur's Gate 3]]. |
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| Alternatively, the talking party member may lethally punt Timber against a tree by passing a [[Dexterity]] check (DC: 10).
| | Timber patrols the area of the Druid Grove below the bugbear assassin, near the elevator. When interacted with by a character without speak with animals, he will immediately bite them for no damage for being on his territory. Passing two DC10 animal handling checks results in a compromise being reached and the character being rewarded with a [[hyena ear]]. It is not currently known what the result of the other options are. |
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| If the [[The Dark Urge]] is chosen as [[origin]], interacting with Timber without Speak with Animals will automatically result in her death. If Speak with Animals is active, choosing the "Last words I won't remember" [[dialogue]] option will kill the squirrel without a check. | | If a character has The Dark Urge background the character may attack and kill Timber upon initiating conversation. |
| Either way, killing Timber earns the [[File:Inspiration Icon.png|21px|link=]][[Inspiration|Inspirational Event]] ''Indulge Thine Appetites'' ([[Haunted One]] [[background]]).
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| ==Companion approval==
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| <!-- Verified in game data files: DEN_General_Squirrel -->
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| *[Dexterity] - Kick the squirrel (Note: Astarion seems to only approve if it's known that it's Timber's territory.) {{Approval|Astarion|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
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| *The Dark Urge: "My instincts are sharp, daggered things. Stay out of their way." ''or'' "It came right at me!" {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}{{Approval|Wyll|-1}} {{Approval|Astarion|+1}}
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| {{Emerald Grove}}
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| [[Category:Squirrels]]
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| [[Category:Beasts]]
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| [[Category:Characters]]
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| [[Category:Characters in the Emerald Grove]]
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| [[Category:Characters in Act One]]
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