Editing User:Willowisp/sandbox/sheet
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Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{license|ccbysa}} | |||
{{infobox | {{infobox | ||
| bodystyle = text-align: left; | | bodystyle = text-align: left; | ||
| datastyle = text-align: left; | | datastyle = text-align: left; | ||
| above = | | above = Icarus | ||
| subheader1 = | | subheader1 = ''{{{size|Small}}} {{{type|Beast}}}'' | ||
| subheader2 = | | subheader2 = {{{level|Level 1}}} {{{class|Eagle}}} | ||
| image = [[File: | | image = [[File:Giant Eagle.png|100px|center]] | ||
| header1 = Stats | | header1 = Stats | ||
| label2 = | | label2 = Armour Class | ||
| data2 = | | data2 = 10 | ||
| label3 = | | label3 = Hit Points | ||
| data3 = | | data3 = 10 | ||
| label4 = | | label4 = Movement speed | ||
| data4 = | | data4 = 5 m / 9 ft | ||
| label5 = | | label5 = Weight | ||
| data5 = | | data5 = 10 lg / 25 lb | ||
| label6 = | | label6 = Initiative | ||
| data6 = | | data6 = +0 | ||
| header7 = Ability scores | | header7 = Ability scores | ||
Line 39: | Line 36: | ||
| chaheader = CHA | | chaheader = CHA | ||
| str = | | str = 14</br> | ||
(< | (<var style="font-size: 83%%;"> +2 </var>) | ||
| dex = | | dex = 10<abbr title=Save proficiency>P</abbr><br> | ||
(< | (<var style="font-size: 83%%;"> 0 </var>) | ||
| con = | | con = 10<br> | ||
(< | (<var style="font-size: 83%%;"> 0 </var>) | ||
| int = | | int = 10<abbr title=Save proficiency>P</abbr><br> | ||
(< | (<var style="font-size: 83%%;"> 0 </var>) | ||
| wis = | | wis = 10<br> | ||
(< | (<var style="font-size: 83%%;"> 0 </var>) | ||
| cha = | | cha = 10<br> | ||
(< | (<var style="font-size: 83%%;"> 0 </var>) | ||
}} | }} | ||
| label9 = Proficiency bonus | | label9 = Proficiency bonus | ||
| data9 = | | data9 = {{var|{{{proficiency_bonus|+2}}} }} | ||
| label10 = Saving throws | | label10 = Saving throws | ||
| data10 = | | data10 = Str {{var|+2}}, Dex {{var}}+2, Int {{var|+2}} | ||
| header11 = Resistances | | header11 = Resistances | ||
| label12 = Immune | | label12 = Immune | ||
| data12 = | | data12 = {{damage color|Fire}} | ||
| label13 = Resistant | | label13 = Resistant | ||
| data13 = | | data13 = {{damage color|Cold}} | ||
| label14 = Vulnerable | | label14 = Vulnerable | ||
| data14 = | | data14 = {{damage color|Slashing}} | ||
| | | header15 = Conditions | ||
| | | label16 = {{cond|Bleeding}} | ||
| data16 = Aren't we all? | |||
| | |||
| | | header17 = Features | ||
| | | label18 = {{SAI|Darkvision}} | ||
| data18 = Can see in the dark. | |||
| | |||
| | | header19 = Actions | ||
| | | label20 = Melee Weapon Attack | ||
| data20 = {{var|+{{#expr: (({{{str|14}}} - 10) / 2) {{{proficiency_bonus|+2}}}}}}} to hit for {{var|1d8}} {{var|+{{#expr: (({{{str|14}}} - 10) / 2)}}}} {{damage color|Piercing}} damage. | |||
}} | }} |