Editing Way of Shadow

From Baldur's Gate 3 Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{PageSeo
{{PageSeo
| description = {{PAGENAME}} is a subclass of Monk that can be picked at level 3.
| description = {{PAGENAME}} is a subclass of Monk that can be picked at level 3.
| image = Class Monk Shadow Badge Icon.png
| image = Shadow Icon.png
}}
}}
{{SubclassQuote|quote=You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning.|image=Class Monk Shadow Badge Icon.png}}
{{UnderConstruction}}
'''{{PAGENAME}}''' is one of the [[Monk#Level 3|subclasses]] of {{Class|Monk}}. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.
{{Quote|You value the arts of stealth and subterfuge, bending the shadows to your will to strike without warning. }}
[[File:Shadow Icon.png|frameless|150px|left]]'''{{PAGENAME}}''' is one of the [[Monk#Level 3|subclasses]] of {{Class|Monk}}. It can be chosen at level 3. These monks are more specialized in using the shadows to quietly strike their foes.
<!--{{SmallIcon|Monk_Ki_Icon.png}} Ki -->
[[Category:Subclasses]]
[[Category:Subclasses]]
{{clear}}


==Subclass Features==
==Subclass Features==
[[File:Default Monk Armor Alt.png|240px|right|Monk's default armour]]{{SubclassNote|Monk}}
===Level 3===


{{Level header|3}}
*'''Shadow Arts: Hide''': Hide from enemies by succeeding Stealth Checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location. Bonus Action
*'''Shadow Arts: Pass Without Trace''': Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to Stealth Checks. Radius: 10m, Duration: Until Long Rest, Concentration, 2 Ki points
*'''Shadow Arts: Darkness''': Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Duration: 10 turns, Range: 18m, Radius: 5m, Concentration, 2 Ki Points
*'''Shadow Arts: Darkvision''': Grant a creature the ability to see into the dark out to a range of 12m. Duration: Until Long Rest, Range: Melee, 2 Ki Points
*'''Shadow Arts: Silence''': Create a sound-proof sphere. All within are Silenced and Immune to Thunder damage. Duration: 100 turns, !Using this spell might turn targets hostile, Range: 18m, Concentration, 2 Ki Points
*'''Cantrip: Minor Illusion''': Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are Silenced. Duration: 10 turns, Range: 18m


; {{SAI|Minor Illusion|c=16}} (Cantrip)
=== Level 5 ===
: Create an illusion that compels nearby creatures to investigate. You can remain hidden while casting this spell. This spell can be cast while you are {{Cond|Silenced}}.


==== Shadow Arts ====
* '''Cloak of Shadows''': Wrap yourself in shadows to become [[Invisible (Condition)|Invisible]] for 10 turns. Requires you to be Obscured and you will lose invisibility if you move into an area  that is not Lightly or Heavily obscured. Restores on [[Long Rest]].
{| class=wikitable
 
! style="width: 300px;" scope="col" | Ability
===Level 6===
! scope="col" | Ki Points
*'''Shadow Step''': Teleport from shadow to shadow. Gain [[Advantage]] on your next melee [[Attack Roll]]. 18m range.
! scope="col" | Description
===Level 11===
|-
*'''Shadow Strike:''' Weapon Action. While Obscured, teleport to an enemy and deal +3d8 Psychic damage. 9m range. Requires 3 Ki points.
! scope="row" | {{SAI|Shadow Arts: Hide|w=40}}
*'''Shadow Strike: Unarmed''': While Obscured, teleport to an enemy and perform an Unarmed Attack with an additional 3d8 Psychic damage. 9m range. Requires 3 Ki points.
| style="text-align: center" |
<!--Monk Navbox-->
|Use a {{Action|bonus}} to hide from enemies by succeeding [[Ability Check|Stealth Checks]]. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.
{{clear}}
{| class="wikitable nomobile" style="width: 60%; margin: auto;"
|-
|-
! scope="row" | {{SAI|Shadow Arts: Pass Without Trace|w=40|c=16}}
! colspan="2" | {{class|Monk}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
|Call forth a veil of shadows and silence that gives you and all nearby companions a +10 bonus to [[Ability Check|Stealth Checks]]. Equivalent to the spell [[Pass Without Trace]].
|-
|-
! scope="row" | {{SAI|Shadow Arts: Darkness|w=40|c=16}}
! style="width: 10%;"| Subclasses
| style="text-align: center" | {{R|ki|2|icononly=yes}}
| {{IconLink|Four Elements Icon.png|Way of the Four Elements|size=25}} {{IconLink|Open Hand.png|Way of the Open Hand|size=25}} • '''{{SmallIcon|Shadow Icon.png|size=25}}Way of Shadow'''
|Create a dark shroud that heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it. Equivalent to the spell [[Darkness]].
|-
|-
! scope="row" | {{SAI|Shadow Arts: Darkvision|w=40}}
! colspan="2" | All [[Classes]]
| style="text-align: center" | {{R|ki|2|icononly=yes}}
|Grant a creature the ability to see into the dark out to a range of {{Range|m=12|ft=40}}. Equivalent to the spell [[Darkvision]].
|-
|-
! scope="row" | {{SAI|Shadow Arts: Silence|w=40|c=16}}
! colspan="2"| {{Class|Barbarian}} • {{Class|Bard}} • {{Class|Cleric}} • {{Class|Druid}} • {{Class|Fighter}} • {{Class|Monk}} • {{Class|Paladin}} • {{Class|Ranger}} • {{Class|Rogue}} • {{Class|Sorcerer}} • {{Class|Warlock}} • {{Class|Wizard}}
| style="text-align: center" | {{R|ki|2|icononly=yes}}
|Create a sound-proof sphere. All within are {{Cond|Silenced}} and [[Damage Types|Immune]] to{{DamageType|Thunder}} damage. Equivalent to the spell [[Silence]].
|}
|}
{{Level header|5}}
; {{SAI|Cloak of Shadows|w=40}}
: Wrap yourself in shadows to become {{Cond|Invisible}} if you are [[Obscured]].
: Invisibility ends early if you attack, cast a spell, take an action, or take damage.
{{Level header|6}}
; {{SAI|Shadow Step|w=40}}
: Teleport from shadow to shadow. Afterwards, you have {{Advantage}} on your next melee {{Attack Roll}}.
: Both the origin and the destination must be at least Lightly Obscured to use this skill.
{{Level header|11}}
; {{SAI|Shadow Strike|w=40}}
: Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
: Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your weapon's damage.
; {{SAI|Shadow Strike: Unarmed|w=40}}
: Use an {{Action}} and {{R|ki|3}} to teleport to a foe from a hidden position, striking them with the creeping, psychic ferocity of the shadows themselves.
: Deals an extra {{DamageText|3d8|Psychic}} damage in addition to your unarmed strike damage.
==External Links==
*{{FRWiki|Shadowdancer|long}}
{{MonkNavbox}}
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page: