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{{ up to date | 2023-08-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Wildheart is a subclass of Barbarian.
| description = Wildheart is a subclass of Barbarian.
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{{SubclassNote|Barbarian}}
{{SubclassNote|Barbarian}}


{{Level header|3}}
{{H3|Level 3}}


; {{SAI|Speak with Animals|w=40}}  
; {{SAI|Speak with Animals|w=40}}  
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{| class="wikitable"
{| class="wikitable"
! style="width:120px;" scope="col" |Bestial Hearts
! style="width:120px;" |Bestial Hearts
! style="width:500px;" scope="col" |Description
! style="width:500px;" |Description
! style="width:250px; text-align: top;" scope="col"  |Grants
! style="width:250px; text-align: top;" |Grants
|-
|-
! scope="row" |[[Bear Heart]]
|'''[[Bear Heart]]'''||While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage.||
|While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have [[Resistance]] to [[Damage Types|all damage]] except psychic damage.
{{SAI|Rage: Bear Heart|w=40}}<br>
|{{SAI|Rage: Bear Heart|w=40}}<br>
{{SAI|Unrelenting Ferocity|w=40}}
{{SAI|Unrelenting Ferocity|w=40}}
|-
|-
! scope="row" |[[Eagle Heart]]
|'''[[Eagle Heart]]'''||While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action.||
|While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have {{Disadvantage}} on [[Opportunity Attacks]] against you, and you can use {{SAI|Dash}} as a bonus action.
{{SAI|Rage: Eagle Heart|w=40}}<br>
|{{SAI|Rage: Eagle Heart|w=40}}<br>
{{SAI|Diving Strike|w=40}}
{{SAI|Diving Strike|w=40}}
|-
|-
! scope="row" |[[Elk Heart]]
|'''[[Elk Heart]]'''||While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. ||
|While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>.  
{{SAI|Rage: Elk Heart|w=40}}<br>
|{{SAI|Rage: Elk Heart|w=40}}<br>
{{SAI|Primal Stampede|w=40}}
{{SAI|Primal Stampede|w=40}}
|-
|-
! scope="row" |[[Tiger Heart]]
|'''[[Tiger Heart]]'''||While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>.||
|While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>.
{{SAI|Rage: Tiger Heart|w=40}}<br>
|{{SAI|Rage: Tiger Heart|w=40}}<br>
{{SAI|Tiger's Bloodlust|w=40}}
{{SAI|Tiger's Bloodlust|w=40}}
|-
|-
! scope="row" |[[Wolf Heart]]
|'''[[Wolf Heart]]'''||While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you.||
|While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have {{Advantage}} on melee {{Attack Roll}}s against enemies within <code>2m / 7ft</code> of you.
{{SAI|Rage: Wolf Heart|w=40}}<br>
|{{SAI|Rage: Wolf Heart|w=40}}<br>
{{SAI|Inciting Howl|w=40}}
{{SAI|Inciting Howl|w=40}}
|-
|-
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</gallery>
</gallery>


{{Level header|6}}
{{H3|Level 6}}


; Animal Aspect
; Animal Aspect
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{| class="wikitable"
{| class="wikitable"
! style="width:160px;" scope="col" |Aspects of the Beast
! style="width:160px;" |Aspects of the Beast
! style="width:750px;" scope="col" |Description
! style="width:750px;" |Description
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Bear|Bear|w=40}}
|{{SAI|Aspect of the Beast (Bear)|Bear|w=30}}||Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
|Your carrying capacity is doubled, and you have {{Advantage}} on {{Ability Check|Strength}}s.
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Chimpanzee|Chimpanzee|w=40}}
|{{SAI|Aspect of the Beast (Chimpanzee)|Chimpanzee|w=30}}||You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets.
|You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] {{Cond|Blinded|Blinds}} targets.
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Crocodile|Crocodile|w=40}}
|{{SAI|Aspect of the Beast (Crocodile)|Crocodile|w=30}}||Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
|Your movement speed increases by <code>3 m / 10 ft</code> while standing in water-based surfaces. On slippery surfaces, you also have {{Advantage}} on {{Saving Throw}}s against being [[prone|knocked prone]].
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Eagle|Eagle|w=40}}
|{{SAI|Aspect of the Beast (Eagle)|Eagle|w=30}}||You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
|You [[Darkvision (Passive Feature)|see in the dark]] up to <code>12m / 40 ft</code>, and gain {{Advantage}} on {{Ability Check|Perception}}s.
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Elk|Elk|w=40}}
|{{SAI|Aspect of the Beast (Elk)|Elk|w=30}}||Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
|Grant yourself and nearby allies (18 m / 60 ft) <code>+1.5 m / +5 ft</code> permanent [[movement speed]].
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Honey Badger|Honey Badger|w=40}}
|{{SAI|Aspect of the Beast (Honey Badger)|Honey Badger|w=30}}||If you're {{Cond|Poisoned}}, {{Cond|Frightened}} or {{Cond|Charmed}} at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge.
|If you're {{Cond|Poisoned}}, {{Cond|Frightened}} or {{Cond|Charmed}} at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge.
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Stallion|Stallion|w=40}}
|{{SAI|Aspect of the Beast (Stallion)|Stallion|w=30}} ||[[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your barbarian level.
|{{SAI|Dash|Dashing}} grants you {{temp hp}} equal to twice your barbarian level.
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Tiger|Tiger|w=40}}
|{{SAI|Aspect of the Beast (Tiger)|Tiger|w=30}}||You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against {{Cond|Bleeding}} or {{Cond|Poisoned}} targets, and gain [[proficiency]] in [[Survival]].
|You add an additional [[Strength]] modifier to {{Attack Roll}}s against {{Cond|Bleeding}} or {{Cond|Poisoned}} targets, and gain [[proficiency]] in [[Survival]].
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Wolf|Wolf|w=40}}
|{{SAI|Aspect of the Beast (Wolf)|Wolf|w=30}}||You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
|You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your {{Ability Check|Stealth}}s.
|-
|-
! scope="row"|{{Pass|Aspect of the Beast: Wolverine|Wolverine|w=40}}
|{{SAI|Aspect of the Beast (Wolverine)|Wolverine|w=30}}||When you attack a {{Cond|Bleeding}} or {{Cond|Poisoned}} target, you inflict {{Cond|Maimed|Maim}} on them.
|When you attack a {{Cond|Bleeding}} or {{Cond|Poisoned}} target, you inflict {{Cond|Maimed|Maim}} on them.
|-
|-
|-
|-
|}
|}


{{Level header|8}}
{{H3|Level 8}}


; {{Pass|Land's Stride: Difficult Terrain|w=40}}
; {{SAI|Land's Stride: Difficult Terrain|w=40}}
: You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.
: You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.


{{Level header|10}}
{{H3|Level 10}}


You may select an additional [[#Level 6|Aspect of the Beast]] to benefit from, in addition to your current Animal Aspect.
You may select an additional [[#Level 6|Aspect of the Beast]] to benefit from, in addition to your current Animal Aspect.
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