Editing Wrath (Condition)

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{{ConditionPage
{{ConditionPage
| effects =
| effects =
* You have a +1 bonus to damage with melee weapons for every turn this condition has remaining.
* Adrenaline courses through your veins. You have a +1 bonus to damage with melee weapons.
| stack id =MAG_VIOLENCE| tick type =end turn| stack type =additive| properties =MultiplyEffectsByDuration| notes =
** ''Wrath grants +1 damage per condition turn remaining. It has a maximum duration of 7 turns.''
}}
}}
{{ up to date | 2023-08-31}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->


==Items that Apply Wrath==
==Items that Apply Wrath==
=== Equipment ===
*Equipment:
{{:Wrath set}}
**{{SmallIcon|Bloodguzzler Garb Icon.png}} [[Bloodguzzler Garb]]: When an enemy damages the wearer, the wearer gains {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 1 turn.
 
**{{SmallIcon|Cap of Wrath Icon.png}} [[Cap of Wrath]]: During combat, when the wearer starts their turn with 50% [[Hit Points]] or less, they gain {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 2 turn.
==Notes==
**{{SmallIcon|Enraging Heart Garb Icon.png}} [[Enraging Heart Garb]]: While [[Rage|Raging]], the wearer generates 2 turns of {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}}.
* As of Hotfix 15, Wrath charges are cumulative as is stated in the box at the top of the entry, up to the maximum of 7.
**{{SmallIcon|Linebreaker Boots Icon.png}} [[Linebreaker Boots]]:  When the wearer [[Dash]] or takes a similar action during combat, they gain {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 2 turns.
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