Sphinx
Changed to UID to point to the proper entry in the game's Armor file (found in GustavDev). While the prior listed UID (MAG_BarbMonk_Cloth_Hat_A_2_Late) was connected to the same RootTemplate entry, it pointed to an otherwise detail-less Armor entry that is likely either a placeholder or unused/unfinished asset. Not sure why the RootTemplate points to 2 different items, but oh well. This should prove more helpful for those looking for the the data attached to the item, such as Boosts and Passives
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