1 row is stored for this page
Field | Field type | Allowed values | Value |
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condition_inflicted | String | | Temporary Hit Points (Stirring Execution) |
template | String | | pass |
parent | Page | | |
parent_template | String | | |
type | String | area · condition · creature · equipment · item · passive · spell · weapon | passive |
dc | String | | |
save | String | | |
duration | String | | |
1 row is stored for this page
Field | Field type | Value |
---|
name | String | Stirring Execution |
image | File | |
icon | File | |
toggleable | Boolean | No |
is_item | Boolean | No |
is_feat | Boolean | No |
is_racial | Boolean | |
is_class | Boolean | |
description | Wikitext | When you kill an enemy, allies within 9 m / 30 ft gain temporary hit points equal to their[See: Bugs] Charisma Modifier (minimum 1).
|
extra_description | Wikitext | |
brief | Wikitext | |
recharge | String | |
bugs | Wikitext | - The in-game description incorrectly states that the number of temporary hit points granted is equal to the Charisma modifier of the character who applied the condition. This is likely a bug.
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