3,951
editsYurgir/Combat: Difference between revisions
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infobox
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| image = Yurgir.jpg | | image = Yurgir.jpg | ||
}} | }} | ||
{{ | {{CombatTab}} | ||
{{Infobox statistics | |||
|name = Yurgir | | name = Yurgir | ||
|image = | | image = Yurgir Model.png | ||
| | | imagesize = 0.7 | ||
| | | race = Fiend | ||
| | | size = Large | ||
| | | type = Fiend | ||
| | | hit_points = 105 | ||
| | | hit_points_tactician = 136 | ||
| | | armour_class = 17 | ||
| | | weight_kg = 220 | ||
| | | weight_lb = 485 | ||
| | | level = 10 | ||
| | | initiative = +8 | ||
| | | str = 22 | ||
| | | dex = 16 | ||
| | | con = 21 | ||
| | | int = 15 | ||
| | | wis = 15 | ||
| | | cha = 16 | ||
| | | dex_save_proficiency = yes | ||
| | | con_save_proficiency = yes | ||
| | | wis_save_proficiency = yes | ||
| | |||
| | | resistant1 = Bludgeoning | ||
| | | resistant2 = Piercing | ||
| | | resistant3 = Slashing | ||
| | | resistant4 = Cold | ||
| | | immune1 = Fire | ||
| | | immune2 = Poison | ||
| | |||
| | | feature1_name = Alert | ||
| | | feature1_description = +5 to initiative and cannot be Surprised. | ||
| | | feature1_mode = Tactician | ||
| | | feature2_name = Darkvision | ||
| | | feature2_description = Can see in the dark up to 12m. | ||
| | | feature3_name = Devil's Sight | ||
| | | feature3_description = You can see normally in any darkness up to 24m (80ft). | ||
| | | feature4_name = Extra Attack | ||
| feature4_description = Make an free attack after making an unarmed or weapon attack. | |||
| feature4_mode = Tactician | |||
| feature5_name = Magic Resistance | |||
| feature5_description = Advantage on saving throws against spells and magical effects. | |||
| feature6_name = Opportunity Attack | |||
| feature6_description = Automatically attack an enemy moving out of your reach. | |||
| feature7_name = Legendary Action: Blinding Ambush | |||
| feature7_description = Spend a Legendary Action to [[Blinding Ambush]] a Hunted creature when it attempts to attack or cast a spell. | |||
| feature7_mode = Honour | |||
}} | |||
This page focuses on [[Yurgir]]'s behaviour during his combat encounters. Yurgir is able to be fought at the [[Gauntlet of Shar]], where he is joined by his [[Merregon Legionnaire]], and at the [[House of Hope]], where he is joined by [[Raphael]], [[Korilla]] and six [[Vengeful Cambion]]s. | This page focuses on [[Yurgir]]'s behaviour during his combat encounters. Yurgir is able to be fought at the [[Gauntlet of Shar]], where he is joined by his [[Merregon Legionnaire]], and at the [[House of Hope]], where he is joined by [[Raphael]], [[Korilla]] and six [[Vengeful Cambion]]s. | ||