Template:Weapon page: Difference between revisions

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| {{#sub: {{{extra damage}}} | 0 | {{#rpos: {{{extra damage}}} | }} }}
| {{#sub: {{{extra damage}}} | 0 | {{#rpos: {{{extra damage}}} | }} }}
| {{#sub: {{{extra damage}}} | {{#expr: 1 + {{#rpos: {{{extra damage}}} | }} }} }}
| {{#sub: {{{extra damage}}} | {{#expr: 1 + {{#rpos: {{{extra damage}}} | }} }} }}
}}
}}
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This template generates entire pages for individual weapons in the game, such as [[Longsword]] (not to be confused with [[Longswords]]) or [[Worgfang]].
This template generates entire pages for individual weapons in the game, such as [[Longsword]] (not to be confused with [[Longswords]]) or [[Worgfang]].


Here's an example of usage (note this has intentionally wrong information because it tries to showcase as many different parameters as possible):
Following is an example of usage with all possible template parameters shown.  The values are partly nonsensical: they describe a made up Longsword which for some reason deals an extra 1d4 Fire damage, is heavy (longswords normally aren't), and has the Tenacity attribute which normally blunt weapons like Mauls have.


<pre>
<pre>
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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Longsword Icon.png
| image = Longsword Icon.png
| description = Optional description for special items.  Nonmagical and simple +1/+2/etc. will be auto-generated, so no need for those.  Others will also have a sensible default description generated for them so strictly speaking you can always leave this empty.
| description = Optional description.  Nonmagical and simple +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but you might still want to provide a short description of what makes the weapon noteworthy.
| quote = The in-game flavor text in the item's tooltip, usually told in the narrator's voice.
| quote = The in-game flavor text in the item's tooltip.
| category = martial
| category = martial <!-- martial or simple -->
| melee or ranged = melee
| melee or ranged = melee <!-- melee or ranged, duh -->
| handedness = versatile
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Longswords
| type = Longswords <!-- One of [[Category:Weapon Types]]. -->
| rarity = <!-- Empty for common, otherwise: uncommon, rare, veryrare, legendary -->
| rarity = <!-- EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->
| enchantment = <!-- Empty for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 + 1 Slashing
| damage = 1d8 + 1 Slashing <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| versatile damage = 1d10 + 2
| versatile damage = 1d10 + 2 <!-- Same as above, without the damage type. -->
| extra damage = 1d4 Fire
| extra damage = 1d4 Fire <!-- Same as the regular damage, with optional "+ X". -->
| ammunition = <!-- Here we have yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| <!-- Here we have yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| finesse =
| heavy =
| heavy =

Revision as of 22:06, 5 February 2023

This template generates entire pages for individual weapons in the game, such as Longsword (not to be confused with Longswords) or Worgfang.

Following is an example of usage with all possible template parameters shown. The values are partly nonsensical: they describe a made up Longsword which for some reason deals an extra 1d4 Fire damage, is heavy (longswords normally aren't), and has the Tenacity attribute which normally blunt weapons like Mauls have.

{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Longsword Icon.png
| description = Optional description.  Nonmagical and simple +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but you might still want to provide a short description of what makes the weapon noteworthy.
| quote = The in-game flavor text in the item's tooltip.
| category = martial <!-- martial or simple -->
| melee or ranged = melee <!-- melee or ranged, duh -->
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Longswords <!-- One of [[Category:Weapon Types]]. -->
| rarity = <!-- EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->
| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 + 1 Slashing <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| versatile damage = 1d10 + 2 <!-- Same as above, without the damage type. -->
| extra damage = 1d4 Fire <!-- Same as the regular damage, with optional "+ X". -->
| <!-- Here we have yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| weight kg = 1.35
| weight lb = 2.7
| price = 75
| main hand only =
* {{Tenacity}}
| special =
* '''Super Cool Ability:''' Once per [[Long Rest]] you can use this awesome ability of this weapon.
| actions =
* {{Pommel Strike}}
* {{Lacerate}}
* {{Rush Attack}}
}}

Note that the template even adds the page to the correct categories. And for the same reason, it shouldn't be invoked here for the purpose of showing how the results look; that would result in this template page being added to the categories to which the weapon type pages are added.