Non-Lethal Attacks: Difference between revisions

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{{ActionPage
{{Passive feature page
|summary = '''Non-Lethal Attacks''' is a toggleable passive feature. While this passive is turned on, when an unarmed or melee weapon attack reduces a creatures [[hit points]] to zero or one, it will become {{cond|Knocked Out}} or {{Condition/Format| name = Knocked Out (Temporary) | icon = Knocked Out Condition Icon.webp | inline = true}} (see notes for more information).
|summary = '''Non-Lethal Attacks''' is a toggleable passive feature. While this passive is turned on, when an unarmed or melee weapon attack reduces a creatures [[hit points]] to zero or one, it will become {{cond|Knocked Out}} or {{cond|Knocked Out (Temporary)}} (see notes for more information).
|description = Knock someone Unconscious instead of killing them.
|description = Knock someone Unconscious instead of killing them.


Must be unarmed or using a melee weapon. Doesn't work on [[undead]] or [[constructs]].
Must be unarmed or using a melee weapon. Doesn't work on [[undead]] or [[constructs]].
|image = Action KnockOut.png
|image = Action KnockOut.png
|notes = * While in combat with a creature, if they have the condition {{cond|Temporarily Hostile }}, they will become {{Condition/Format| name = Knocked Out (Temporary) | icon = Knocked Out Condition Icon.webp | inline = true}} - after a long rest they will regain consciousness.
|toggleable = yes
|notes = * While in combat with a creature, if they have the condition {{cond|Temporarily Hostile}}, they will become {{cond|Knocked Out (Temporary)}} - after a long rest they will regain consciousness.
* If the creature does not have this condition, they will disappear permanently after a long rest, and in some cases may be treated as dead by the game.  
* If the creature does not have this condition, they will disappear permanently after a long rest, and in some cases may be treated as dead by the game.  
}}
}}
[[Category:Passive features]]
[[Category:Toggleable passive features]]

Revision as of 23:42, 13 November 2023

Action KnockOut.png

Non-Lethal Attacks is a toggleable passive feature. While this passive is turned on, when an unarmed or melee weapon attack reduces a creatures hit points to zero or one, it will become Knocked Out Knocked Out or Knocked Out Knocked Out (see notes for more information).

Description

Knock someone Unconscious instead of killing them.

Must be unarmed or using a melee weapon. Doesn't work on undead or constructs.

How to learn

(Information not yet added.)

Notes

  • While in combat with a creature, if they have the condition Temporarily Hostile Temporarily Hostile, they will become Knocked Out Knocked Out - after a long rest they will regain consciousness.
  • If the creature does not have this condition, they will disappear permanently after a long rest, and in some cases may be treated as dead by the game.