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Visual Dilemma. Using title size 4 doesn't look good in this context, so title size 1-2-3 applied to have a perfect table of contents and decent visuals. Can change to 2-3-4. Header concistency with other pages maybe not relevant here due to the number of layers and being the main armor page ?
Sentinelle (talk | contribs) (Fixing table of contents) |
Sentinelle (talk | contribs) m (Visual Dilemma. Using title size 4 doesn't look good in this context, so title size 1-2-3 applied to have a perfect table of contents and decent visuals. Can change to 2-3-4. Header concistency with other pages maybe not relevant here due to the number of layers and being the main armor page ?) |
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[[Category:Equipment]] | [[Category:Equipment]] | ||
= Armour Proficiency = | |||
Those who have trained to fight while wearing armour can use it effectively in combat. A creature may have Proficiency in {{LightArmour}}, {{MediumArmour}}, and/or {{HeavyArmour}}. Some [[Helmets]], [[Gloves]], and [[Boots]] also require Proficiency in a certain type of armour. | Those who have trained to fight while wearing armour can use it effectively in combat. A creature may have Proficiency in {{LightArmour}}, {{MediumArmour}}, and/or {{HeavyArmour}}. Some [[Helmets]], [[Gloves]], and [[Boots]] also require Proficiency in a certain type of armour. | ||
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Armour Proficiency is hierarchical. That means, to gain proficiency in {{HeavyArmour}}, you must first have proficiency in {{MediumArmour}}, and to gain proficiency in {{MediumArmour}}, you must first have proficiency in {{LightArmour}}. | Armour Proficiency is hierarchical. That means, to gain proficiency in {{HeavyArmour}}, you must first have proficiency in {{MediumArmour}}, and to gain proficiency in {{MediumArmour}}, you must first have proficiency in {{LightArmour}}. | ||
= Types of Armour = | |||
There are three types of armour: '''Light Armour''', '''Medium Armour''', and '''Heavy Armour'''. | There are three types of armour: '''Light Armour''', '''Medium Armour''', and '''Heavy Armour'''. |