Armour

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Armour is a type of Equipment that provides bonuses to Armour Class (AC), decreasing your chances of being hit by enemies.

See also: Clothing

Armour Proficiency[edit | edit source]

Those who have trained to fight while wearing armour can use it effectively in combat. A creature may have Proficiency in Light Armour, Medium Armour, and/or Heavy Armour. Some Helmets, Gloves, and Boots also require Proficiency in a certain type of armour.

Wearing armour without Proficiency in that armour type will impose Disadvantage Icon.png Disadvantage on all of your Ability Checks, Saving Throws, and Attack Rolls, and prevent you from casting Spells.

Each class, and some races, grant proficiency with specific types of armour. Some classes such as Sorcerer and Wizard grant no armour proficiency, and can only fight effectively while wearing Clothing if their race does not provide any proficiency.

Armour Proficiency is hierarchical. That means, to gain proficiency in Heavy Armour, you must first have proficiency in Medium Armour, and to gain proficiency in Medium Armour, you must first have proficiency in Light Armour.

Types of Armour[edit | edit source]

There are three types of armour: Light Armour, Medium Armour, and Heavy Armour.

Light Armour[edit | edit source]

Light Armour provides some protection without sacrificing mobility: when wearing Light Armour, your Armour Class Armour Class is equal to the Armour's base AC plus your Dexterity Modifier.

Light Armour Proficiency[edit | edit source]

The following classes start with Light Armour Proficiency at level 1:

The following races start with Light Armour Proficiency:

Taking the Lightly Armoured Feat also grants Light Armour Proficiency.

List of Light Armour[edit | edit source]

Armour Armour Class Stealth Disadvantage Weight Price Special

Broken Padded Armour
Broken Padded Armour

11 Yes

3.6 kg
7.2 lb

70

Druid Leather Armour
Druid Leather Armour

11 No

4.5 kg
9 lb

40

Faded Drow Leather Armour
Faded Drow Leather Armour

12 No

5.85 kg
12.89 lb

130

File:Jaheira’s Leather Armor Item Icon.png
Jaheira’s Leather Armor

11 No

4.5 kg
9 lb

40

Leather Armour
Leather Armour

11 No

4.5 kg
9.0 lb

40

Selûnite Robe
Selûnite Robe

11 No

4.5 kg
10 lb

40

Simple Jerkin
Simple Jerkin

11 No

4.5 kg
9 lb

40

Studded Leather Armour
Studded Leather Armour

12 No

5.9 kg
12.9 lb

100

Blazer of Benevolence
Blazer of Benevolence

11 No

4.5 kg
9 lb

160

Leather Armour +1
Leather Armour +1

12 No

4.5 kg
9 lb

130

Padded Armour +1
Padded Armour +1

12 No

3.6 kg
8 lb

105

Scarlet Leather Armour
Scarlet Leather Armour

12 No

4.5 kg
10 lb

160

Studded Leather Armour +1
Studded Leather Armour +1

13 No

5.85 kg
12.9 lb

260
  • Superior Padding: You take 1 less Damage Types Bludgeoning damage.

Drow Studded Leather Armour
Drow Studded Leather Armour

12 No

5.85 kg
12.7 lb

1000

Leather Armour +2
Leather Armour +2

13 No

4.5 kg
9 lb

380

Padded Armour +2
Padded Armour +2

13 No

3.6 kg
8 lb

310

Penumbral Armour
Penumbral Armour

12 No

5.85 kg
13 lb

1000

Shadeclinger Armour
Shadeclinger Armour

12 No

4.5 kg
9 lb

130

Spidersilk Armour
Spidersilk Armour

12 No

5.8 kg
12.8 lb

1150

Studded Leather Armour +2
Studded Leather Armour +2

14 No

5.85 kg
12.9 lb

770

Armour of Landfall
Armour of Landfall

13 No

4.5 kg
9 lb

1700

Armour of Moonbasking
Armour of Moonbasking

11 No

4.5 kg
9 lb

1400

Armour of the Sporekeeper
Armour of the Sporekeeper

13 No

4.5 kg
9 lb

1050:1450

Bhaalist Armour
Bhaalist Armour

14 No

5.85 kg
12.8 lb

2000:2700

Elegant Studded Leather
Elegant Studded Leather

14 No

5.85 kg
12.8 lb

2000

Medium Armour[edit | edit source]

Medium Armour provides more protection than Light Armour, but hinders mobility: when wearing Medium Armour, your Armour Class Armour Class is equal to the Armour's base AC plus your Dexterity Modifier (bonus AC from Dexterity limited to +2 for Medium Armour).

Medium Armour Proficiency[edit | edit source]

The following classes have access to Medium Armour Proficiency:

The following races start with Medium Armour Proficiency:

Taking the Moderately Armoured Feat also grants Medium Armour Proficiency, as well as Shields Proficiency.

List of Medium Armour[edit | edit source]

Armour Armour Class Stealth Disadvantage Weight Price Special

+1 Breastplate
+1 Breastplate

14 No

9 kg
20 lb

100

Breastplate
Breastplate

14 No

9 kg
20 lb

100

Chain Shirt
Chain Shirt

13 No

9 kg
18 lb

50

Damaged Dark Justiciar Armour
Damaged Dark Justiciar Armour

13 No

9 kg
18 lb

50

Damaged Scale Mail
Damaged Scale Mail

12 Yes

12 kg
24 lb

25

Dreamwalker plate
Dreamwalker Plate

15 Yes

12 kg
26 lb

180

Githyanki Half Plate
Githyanki Half Plate

15 Yes

12 kg
24 lb

180

Half Plate Armour
Half Plate Armour

15 Yes

12 kg
24 lb

180

Hide Armour
Hide Armour

12 No

5.4 kg
12 lb

60

Scale Mail
Scale Mail

14 Yes

12 kg
24 lb

65

Scale Mail of Devotion
Scale Mail of Devotion

14 Yes

12 kg
24 lb

65

Scale Mail of the Ancients
Scale Mail of the Ancients

14 Yes

12 kg
24 lb

65

Scale Mail of Vengeance
Scale Mail of Vengeance

14 Yes

12 kg
24 lb

65

Breastplate +1
Breastplate +1

15 No

9 kg
18 lb

200

Chain Shirt +1
Chain Shirt +1

14 No

9 kg
18 lb

650

Dark Justiciar Mail
Dark Justiciar Mail

13 No

9 kg
18 lb

280

Half Plate Armour +1
Half Plate Armour +1

16 Yes

12 kg
24 lb

360

Hedge Wanderer Armour
Hedge Wanderer Armour

13 No

5.4 kg
10.8 lb

130

Hide Armour +1
Hide Armour +1

13 No

5.4 kg
12 lb

105

Luminous Armour
Luminous Armour

15 No

9 kg
18 lb

250

Robust Chain Shirt
Robust Chain Shirt

13 No

9 kg
18 lb

300

Scale Mail +1
Scale Mail +1

15 Yes

12 kg
24 lb

160

Scale Mail Armour +1
Scale Mail Armour +1

15 Yes

12 kg
24 lb

160

Slippery Chain Shirt
Slippery Chain Shirt

13 No

9 kg
18 lb

130

The Oak Father's Embrace
The Oak Father's Embrace

13 No

5.4 kg
10.8 lb

130

Barkskin Armour
Barkskin Armour

12 No

5.4 kg
12 lb

420

Breastplate +2
Breastplate +2

16 No

9 kg
18 lb

600

Chain Shirt +2
Chain Shirt +2

15 No

9 kg
20 lb

210

Dark Justiciar Half-Plate (Rare)
Dark Justiciar Half-Plate

16 No

12 kg
24 lb

1450

Elven Chain
Elven Chain

14 No

9 kg
18 lb

510

Half Plate Armour +2
Half Plate Armour +2

17 Yes

12 kg
24 lb

1100

Hide Armour +2
Hide Armour +2

14 No

5.4 kg
12 lb

310

Psionic Ward Armour
Psionic Ward Armour

15 Yes

12 kg
25 lb

1450

Whenever the wearer succeeds on a Saving throw against a spell, they regain 1d4hit points.

Scale Mail +2
Scale Mail +2

16 Yes

12 kg
24 lb

480

The Jolty Vest
The Jolty Vest

14 No

9 kg
18 lb

510

Unwanted Masterwork Scalemail
Unwanted Masterwork Scalemail

16 No

12 kg
24 lb

640

Yuan-Ti Scale Mail
Yuan-Ti Scale Mail

15 No

12 kg
24 lb

640:960

Adamantine Scale Mail
Adamantine Scale Mail

16 Yes

12 kg
26 lb

1300

Armour of Agility
Armour of Agility

17 No

12 kg
24 lb

2900

Flame Enamelled Armour
Flame Enamelled Armour

16 Yes

12 kg
26 lb

2900

Sharpened Snare Cuirass
Sharpened Snare Cuirass

14 No

5.4 kg
10.8 lb

830

Heavy Armour[edit | edit source]

Heavy armour provides the highest base protection of the three armour types, but is the most restrictive for mobility: when wearing Heavy Armour, your Armour Class Armour Class is equal to the Armour's AC and does not receive any bonus from your Dexterity Modifier.

Heavy Armour Proficiency[edit | edit source]

The following classes start with Heavy Armour Proficiency at level 1:

Taking the Heavily Armoured Feat also grants Heavy Armour Proficiency.

List of Heavy Armour[edit | edit source]

Armour Armour Class Stealth Disadvantage Weight Price Special

Chain Mail
Chain Mail

16 Yes

18 kg
36 lb

400

Plate Armour
Plate Armour

18 Yes

20 kg
44 lb

400

Ring Mail Armour
Ring Mail Armour

14 Yes

17 kg
34 lb

300

Splint Armour
Splint Armour

17 Yes

19 kg
42 lb

240

Chain Mail +1
Chain Mail +1

17 Yes

18 kg
36 lb

260

Plate Armour +1
Plate Armour +1

19 Yes

20 kg
44 lb

800

Protective Plate
Protective Plate

18 No

20 kg
40 lb

1000

Ring Mail Armour +1
Ring Mail Armour +1

15 Yes

17 kg
37 lb

200

Splint Armour +1
Splint Armour +1

18 Yes

19 kg
42 lb

480

Armour of Devotion
Armour of Devotion

18 Yes

20 kg
40 lb

3200:3800

Cerebral Citadel Armour
Cerebral Citadel Armour

18 Yes

20 kg
40 lb

3200

Chain Mail +2
Chain Mail +2

18 Yes

18 kg
36 lb

770

Dwarven Splintmail
Dwarven Splintmail

19 Yes

19 kg
42 lb

1900

Flawed Helldusk Armour
Flawed Helldusk Armour

18 Yes

20 kg
40 lb

3200

Plate Armour +2
Plate Armour +2

20 Yes

20 kg
44 lb

2400

Ring Mail Armour +2
Ring Mail Armour +2

16 Yes

17 kg
37 lb

600

Rippling Force Mail
Rippling Force Mail

17 Yes

18 kg
36 lb

1000

Splint Armour +2
Splint Armour +2

19 Yes

19 kg
42 lb

1450

Adamantine Splint Armour
Adamantine Splint Armour

18 Yes

19 kg
41.8 lb

3800

Reeling Creatures have a -1 penalty to Attack Rolls for every turn remaining.

Armour of Persistence
Armour of Persistence

20 Yes

20 kg
40 lb

6400

Blackguard's Plate
Blackguard's Plate

19 Yes

20 kg
44 lb

6400

Emblazoned Plate of the Marshal
Emblazoned Plate of the Marshal

19 Yes

20 kg
44 lb

6400

Reaper's Embrace
Reaper's Embrace

19 Yes

20 kg
40 lb

6400

Helldusk Armour
Helldusk Armour

21 No

20 kg
40 lb

8000

Legacy content[edit | edit source]