Coldbrim Chill: Difference between revisions

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(Created page with "{{Passive feature page | summary = '''Coldbrim Chill''' | description = Once per turn, any condition inflicted on a target also applies 2 turns of {{Cond|Encrusted with Frost}}. | condition = Encrusted with Frost | condition duration = 2 | granted by items = Coldbrim Hat }}")
 
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{{Passive feature page
{{Passive feature page
| summary = '''Coldbrim Chill'''
| summary = '''Coldbrim Chill''' is a passive feature that chills the wearer's targets whenever they apply a condition.
| description = Once per turn, any condition inflicted on a target also applies 2 turns of {{Cond|Encrusted with Frost}}.
| description = Once per turn, any condition inflicted on a target also applies 2 turns of {{Cond|Encrusted with Frost}}.
| condition = Encrusted with Frost
| condition = Encrusted with Frost

Revision as of 23:17, 17 November 2023

Coldbrim Chill is a passive feature that chills the wearer's targets whenever they apply a condition.

Description

Once per turn, any condition inflicted on a target also applies 2 turns of Encrusted with Frost Encrusted with Frost.

Condition: Encrusted with Frost

Encrusted with Frost Encrusted with Frost

Duration: 2 turns

  • When there are 7 or more turns remaining, the entity must succeed a DC 12  Constitution saving throw or take 1d4Damage TypesCold and become Frozen Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

How to learn

Granted by the equipment: