More actions
→Subclass Features
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* Ritually bind the weapon in your main hand. The weapon can't be knocked out of your hand, and it automatically returns to you when Thrown. | * Ritually bind the weapon in your main hand. The weapon can't be knocked out of your hand, and it automatically returns to you when Thrown. | ||
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==== [[Spells|Spellcasting]] ==== | |||
* '''Spellcasting Ability:''' {{Ability|Intelligence}} | * '''Spellcasting Ability:''' {{Ability|Intelligence}} | ||
* '''[[Spells#Known_Spells|Known Spells]]:''' Eldritch Knight Spells are Always Prepared. | * '''[[Spells#Known_Spells|Known Spells]]:''' Eldritch Knight Spells are Always Prepared. | ||
* {{SpellSlot|1|2|w=30}} '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)'' | * {{SpellSlot|1|2|w=30}} '''Level 1 [[Spells#Spell_Slots|Spell Slots]] Unlocked: 2''' ''(You gain two Level 1 Spell Slots.)'' | ||
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* {{SpellSlot|cantrip}} Cantrips (Choose 2): | * {{SpellSlot|cantrip}} Cantrips (Choose 2): |