Flurry of Blows: Push: Difference between revisions

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| range = melee
| range = melee
| attack roll = yes
| attack roll = yes
| additional =  
| additional = * Equivalent to two normal unarmed attacks.
* Equivalent to two normal unarmed attacks.
* Affected by {{SAI|Martial Arts: Deft Strikes}}, scaling with your level.  
* Affected by {{SAI|Martial Arts: Deft Strikes}}, scaling with your level.  
* Affected by {{SAI|Martial Arts: Dextrous Attacks}}, scaling with your Strength or Dexterity, whichever is higher.
* Affected by {{SAI|Martial Arts: Dextrous Attacks}}, scaling with your Strength or Dexterity, whichever is higher.
| higher levels =
| higher levels = * Damage at level 3:  
* Damage at level 3:  
{{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}}
{{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}}
* Damage at level 9:
* Damage at level 9:
{{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}}
{{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}}
| class learns at level 3 = Way of the Open Hand
| class learns at level 3 = Way of the Open Hand
| notes =
| notes = * While the description does not specify, the combat log shows that [[Flurry of Blows: Push]] is a Strength save But '''does not''' depend on the targets weight like the [[shove]] ability. Your ability save DC is 10+ your Dex Modifier. ie: a dex of 18 will be a DC of 14 = (10+4) that the target must fail against to be pushed.  
* While the description does not specify, the combat log shows that [[Flurry of Blows: Push]] is a Strength save But '''does not''' depend on the targets weight like the [[shove]] ability. Your ability save DC is 10+ your Dex Modifier. ie: a dex of 18 will be a DC of 14 = (10+4) that the target must fail agianst to be pushed.  
* '''Does not''' trigger [[Extra Attack]].
* '''Does not''' trigger [[Extra Attack]].
* Additional sources of {{action|bonus}} such as [[Wholeness of Body]] or [[Thief|Thief → Fast Hands]] may be used to execute this multiple times per turn.
* Additional sources of {{action|bonus}} such as [[Wholeness of Body]] or [[Thief|Thief → Fast Hands]] may be used to execute this multiple times per turn.

Revision as of 23:07, 13 December 2023

Flurry of Blows Push.webp

Flurry of Blows: Push is a Way of the Open Hand Monk bonus action that enhances your Flurry of Blows Flurry of Blows to push your target away from you as well.

Description

Punch twice in quick succession and potentially push your target 5 m / 17 ft away.

Properties

Cost:
Bonus action + Ki Point
Damage:
D4 Bludgeoning.png 1d4 (1~4) + Dexterity modifier Damage TypesBludgeoning damage
+
D4 Bludgeoning.png 1d4 (1~4) + Dexterity modifier Damage TypesBludgeoning damage
Details:
Attack roll
 Melee: 1.5 m / 5  ft

At Higher Levels

  • Damage at level 3:
D6 Bludgeoning.png 1d6 (1~6) + Dexterity modifier Damage TypesBludgeoning damage
+
D6 Bludgeoning.png 1d6 (1~6) + Dexterity modifier Damage TypesBludgeoning damage
  • Damage at level 9:
D8 Bludgeoning.png 1d8 (1~8) + Dexterity modifier Damage TypesBludgeoning damage
+
D8 Bludgeoning.png 1d8 (1~8) + Dexterity modifier Damage TypesBludgeoning damage

How to learn

Classes:

Notes

  • While the description does not specify, the combat log shows that Flurry of Blows: Push is a Strength save But does not depend on the targets weight like the shove ability. Your ability save DC is 10+ your Dex Modifier. ie: a dex of 18 will be a DC of 14 = (10+4) that the target must fail against to be pushed.
  • Does not trigger Extra Attack.
  • Additional sources of Bonus action such as Wholeness of Body or Thief → Fast Hands may be used to execute this multiple times per turn.
  • Affected by all bonuses that apply to regular unarmed attacks, such as Manifestation of Body / Soul / Mind from Way of the Open Hand.