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Flurry of Blows: Push
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Flurry of Blows: Push is a Way of the Open Hand monk class action. It is an enhanced variant of Flurry of Blows that can potentially push the target away.
Description
Punch twice in quick succession and potentially push your target 5 m / 17 ft away.
Properties
- Cost
- Bonus Action + Ki Point
- Damage:
- Details
- Melee unarmed attack roll
- STR Save (Weapon action DC) (On Save: Target is not pushed back.)
- Melee: 1.5 m / 5 ft
- Pushes: 5 m / 17 ft
UnarmedBludgeoning
+ UnarmedBludgeoning
Technical details
UID
Target_OpenHandTechnique_Push
Spell flags
How to learn
Classes:
- Class level 3: Way of the Open Hand
Notes
- The Saving throw for this attack is rolled against the attacker's Weapon action DC given by:
- Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier
- The Saving throw is rolled when the second punch lands. If it misses, the target cannot be pushed back even if the first punch lands.
- This attack is equivalent to two Unarmed Strikes and is affected by everything that applies to normal unarmed attacks such as Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, and Manifestation of Body.
- This attack does not trigger Extra Attack since it does not use an Action.
- Additional sources of Bonus Action such as Wholeness of Body or Fast Hands may be used to execute this attack multiple times per turn.