Multiattack (Flesh): Difference between revisions

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| image = Multiattack_Earth_Elemental.webp
| image = Multiattack_Earth_Elemental.webp
| cost = action
| cost = action
| damage = amount:4d8, type:Bludgeoning, mod:finesse
| damage = 4d8
| damage2 = amount:4d8, type:Bludgeoning, mod:finesse
| damage type = Bludgeoning
| damage modifier = Strength
| extra damage = 4d8
| extra damage type = Bludgeoning
| extra damage modifier = Strength
| concentration =
| concentration =
| attack roll = yes
| attack roll = yes

Revision as of 10:17, 26 December 2023

Template:Up to date
Multiattack Earth Elemental.webp

Multiattack is a Flesh Action that allows him to hit an enemy very hard, twice.

Description

Aim multiple attacks at a target. If you have gone Berserk Berserk, the target is also knocked Prone Prone.

The target must be Paralysed Paralysed, or the flesh golem must be Berserk.

Properties

Cost:
Action
Damage:
D8 Bludgeoning.png 4d8 (4~32) + Strength modifier Damage TypesBludgeoning damage
+
D8 Bludgeoning.png 4d8 (4~32) + Strength modifier Damage TypesBludgeoning damage
Details:
Attack roll
 Melee: 1.5 m / 5  ft

Condition: Prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Used by creatures: Flesh

Notes

  • On Explorer difficulty, the damage die is 2d6Damage TypesBludgeoning instead.