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Multiattack (Werewolf): Difference between revisions
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HiddenDragon (talk | contribs) m (HiddenDragon moved page Multiattack (Werewolf) (Class Action) to Multiattack (Werewolf)) |
HiddenDragon (talk | contribs) (Updated damage fields) |
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| image = Multiattack Earth.webp | | image = Multiattack Earth.webp | ||
| cost = action | | cost = action | ||
| damage = | | damage = 3d6 | ||
| | | damage type = Slashing | ||
| damage modifier = Strength | |||
| extra damage = 3d6 | |||
| extra damage type = Slashing | |||
| extra damage modifier = Strength | |||
| concentration = | | concentration = | ||
| attack roll = yes | | attack roll = yes |
Revision as of 10:30, 26 December 2023
Template:Up to date
Multiattack is a class action that allows the user to hit an enemy twice.
Description
Rake your claws across a foe. The target must have less than 60% of its hit points.
Properties
- Cost:
- Action
- Damage:
- 3d6 (3~18) + Strength modifier Slashing
- + 3d6 (3~18) + Strength modifier Slashing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- Recharge: Per turn
How to learn
Used by creatures: Gheris Hhune, and Werewolf