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Manoeuvring Attack (Melee): Difference between revisions

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| condition duration = 1
| condition duration = 1
| save =
| save =
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| class learns at level 3 = Battle Master
| class learns at level 3 = Battle Master
| notes =  
| notes =  
}}
}}

Revision as of 22:23, 26 December 2023

Template:Up to date
Manoeuvering Attack Melee.webp

Manoeuvring Attack (Melee) is a Battle Master Battle Master Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from Opportunity Attacks.

Description

Attack an enemy. On a hit, you can use Forced Manoeuvre Forced Manoeuvre on an ally, increasing their movement speed.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll
 Range: Normal weapon range

Condition: Manoeuvring Attack

Manoeuvring Attack Manoeuvring Attack

Duration: 1 turn

How to learn

Classes: