User:Willowisp/sandbox/sheet: Difference between revisions

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<noinclude>{{license|ccbysa}}</noinclude><includeonly>{{#lvardef:strmod|{{#ifexpr: (({{{str|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{str|}}} - 10) / 2)}}}}{{#lvardef:dexmod|{{#ifexpr: (({{{dex|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{dex|}}} - 10) / 2)}}}}{{#lvardef:conmod|{{#ifexpr: (({{{con|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{con|}}} - 10) / 2)}}}}{{#lvardef:intmod|{{#ifexpr: (({{{int|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{int|}}} - 10) / 2)}}}}{{#lvardef:wismod|{{#ifexpr: (({{{wis|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{wis|}}} - 10) / 2)}}}}{{#lvardef:chamod|{{#ifexpr: (({{{cha|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{cha|}}} - 10) / 2)}}}}{{#lvardef:strsave|{{#expr: {{#lvar:strmod}} {{#if: {{{str_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:dexsave|{{#expr:{{#lvar:dexmod}} {{#if: {{{dex_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:consave|{{#expr: {{#lvar:conmod}} {{#if: {{{con_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:intsave|{{#expr: {{#lvar:intmod}} {{#if: {{{int_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:wissave|{{#expr: {{#lvar:wismod}} {{#if: {{{wis_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:chasave|{{#expr: {{#lvar:chamod}} {{#if: {{{cha_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}
<noinclude>{{license|ccbysa}}</noinclude><includeonly>{{#lvardef:strmod|{{#ifexpr: (({{{str|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{str|}}} - 10) / 2)}}}}{{#lvardef:dexmod|{{#ifexpr: (({{{dex|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{dex|}}} - 10) / 2)}}}}{{#lvardef:conmod|{{#ifexpr: (({{{con|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{con|}}} - 10) / 2)}}}}{{#lvardef:intmod|{{#ifexpr: (({{{int|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{int|}}} - 10) / 2)}}}}{{#lvardef:wismod|{{#ifexpr: (({{{wis|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{wis|}}} - 10) / 2)}}}}{{#lvardef:chamod|{{#ifexpr: (({{{cha|}}} - 10) / 2) > 0 | +}}{{#expr: (({{{cha|}}} - 10) / 2)}}}}{{#lvardef:strsave|{{#expr: {{#lvar:strmod}} {{#if: {{{str_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:dexsave|{{#expr:{{#lvar:dexmod}} {{#if: {{{dex_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:consave|{{#expr: {{#lvar:conmod}} {{#if: {{{con_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:intsave|{{#expr: {{#lvar:intmod}} {{#if: {{{int_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:wissave|{{#expr: {{#lvar:wismod}} {{#if: {{{wis_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:chasave|{{#expr: {{#lvar:chamod}} {{#if: {{{cha_save_proficiency|}}} | + {{{proficiency_bonus|}}} }}}}}}{{#lvardef:proficiencybonus|+{{{proficiency_bonus|{{#expr: 2 {{#ifexpr: {{{level|}}} > 5 | + 1}} {{#ifexpr: {{{level|}}} > 9 | + 1}}}}}}}}}
{{infobox
{{infobox
| bodystyle = text-align: left;
| bodystyle = text-align: left;
Line 54: Line 54:


| label9 = Proficiency bonus
| label9 = Proficiency bonus
| data9 =  +{{{proficiency_bonus|{{#expr: 2 {{#ifexpr: {{{level|}}} > 5 | + 1}} {{#ifexpr: {{{level|}}} > 9 | + 1}}}}}}}
| data9 =  {{#lvar:proficiencybonus}}


| label10 = Saving throws
| label10 = Saving throws
Line 70: Line 70:
| data14 = {{#if: {{{vulnerable1|}}} | {{damage color|{{{vulnerable1|}}}}}}}{{#if: {{{vulnerable2|}}} | , {{damage color|{{{vulnerable2|}}}}}}}{{#if: {{{vulnerable3|}}} | , {{damage color|{{{vulnerable3|}}}}}}}{{#if: {{{vulnerable4|}}} |  ,{{damage color|{{{vulnerable4|}}}}}}}{{#if: {{{vulnerable5|}}} |  ,{{damage color|{{{vulnerable5|}}}}}}}{{#if: {{{vulnerable6|}}} |  ,{{damage color|{{{vulnerable6|}}}}}}}{{#if: {{{vulnerable7|}}} |  ,{{damage color|{{{vulnerable7|}}}}}}}{{#if: {{{vulnerable8|}}} |  ,{{damage color|{{{vulnerable8|}}}}}}}{{#if: {{{vulnerable9|}}} |  ,{{damage color|{{{vulnerable9|}}}}}}}{{#if: {{{vulnerable19|}}} |  ,{{damage color|{{{vulnerable10|}}}}}}}
| data14 = {{#if: {{{vulnerable1|}}} | {{damage color|{{{vulnerable1|}}}}}}}{{#if: {{{vulnerable2|}}} | , {{damage color|{{{vulnerable2|}}}}}}}{{#if: {{{vulnerable3|}}} | , {{damage color|{{{vulnerable3|}}}}}}}{{#if: {{{vulnerable4|}}} |  ,{{damage color|{{{vulnerable4|}}}}}}}{{#if: {{{vulnerable5|}}} |  ,{{damage color|{{{vulnerable5|}}}}}}}{{#if: {{{vulnerable6|}}} |  ,{{damage color|{{{vulnerable6|}}}}}}}{{#if: {{{vulnerable7|}}} |  ,{{damage color|{{{vulnerable7|}}}}}}}{{#if: {{{vulnerable8|}}} |  ,{{damage color|{{{vulnerable8|}}}}}}}{{#if: {{{vulnerable9|}}} |  ,{{damage color|{{{vulnerable9|}}}}}}}{{#if: {{{vulnerable19|}}} |  ,{{damage color|{{{vulnerable10|}}}}}}}


| header15 = Conditions
| header20 = Conditions


| label16 = {{cond|Bleeding}}
| class21 = {{#ifeq: {{{condition1_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{condition1_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| data16 = Aren't we all?
| label21 = {{cond|{{{condition1_name|}}}}}<br>
{{#ifeq: {{{condition1_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{condition1_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data21 = {{{condition1_description|}}}


| label17 = {{cond|Dead}}
| class22 = {{#ifeq: {{{condition2_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{condition2_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| data17 = Soon it is your turn. ({{var|Tactician mode}})
| label22 = {{cond|{{{condition2_name|}}}}}<br>
{{#ifeq: {{{condition2_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{condition2_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data22 = {{{condition2_description|}}}
 
| class23 = {{#ifeq: {{{condition3_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{condition3_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| label23 = {{cond|{{{condition3_name|}}}}}<br>
{{#ifeq: {{{condition3_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{condition3_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data23 = {{{condition3_description|}}}
 
| class24 = {{#ifeq: {{{condition4_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{condition4_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| label24 = {{cond|{{{condition4_name|}}}}}<br>
{{#ifeq: {{{condition4_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{condition4_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data24 = {{{condition4_description|}}}
 
| class25 = {{#ifeq: {{{condition5_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{condition5_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| label25 = {{cond|{{{condition5_name|}}}}}<br>
{{#ifeq: {{{condition5_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{condition5_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data25 = {{{condition5_description|}}}
 
| header40 = Features
 
| class41 = {{#ifeq: {{{feature1_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{feature1_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| label41 = {{SAI|{{{feature1_name|}}}}}<br>
{{#ifeq: {{{feature1_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{feature1_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data41 = {{{feature1_description|}}}
 
| class42 = {{#ifeq: {{{feature2_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{feature2_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| label42 = {{SAI|{{{feature2_name|}}}}}<br>
{{#ifeq: {{{feature2_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{feature2_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data42 = {{{feature2_description|}}}
 
| class43 = {{#ifeq: {{{feature3_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{feature3_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| label43 = {{SAI|{{{feature3_name|}}}}}<br>
{{#ifeq: {{{feature3_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{feature3_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data43 = {{{feature4_description|}}}
 
| class44 = {{#ifeq: {{{feature4_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{feature4_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| label44 = {{SAI|{{{feature4_name|}}}}}<br>
{{#ifeq: {{{feature4_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{feature4_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data44 = {{{feature4_description|}}}
 
| class45 = {{#ifeq: {{{feature5_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{feature5_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| label45 = {{SAI|{{{feature5_name|}}}}}<br>
{{#ifeq: {{{feature5_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{feature5_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data45 = {{{feature5_description|}}}
 
| header60 = Actions
 
| class61 = {{#ifeq: {{{action1_mode|}}} | Tactician | bg3wiki-sheetbox-tactician}} {{#ifeq: {{{action1_mode|}}} | Honour | bg3wiki-sheetbox-honour}}
| label61 = {{SAI|{{{action1_name|}}}}}<br>
{{#ifeq: {{{action1_mode|}} | Tactician | <span style="font-size:90%;">Tactician</span>}}{{#ifeq: {{{action1_mode|}} | Honour | <span style="font-size:90%;">Honour</span>}}
| data61 = {{#if: {{{action1_attack_type|}}} | {{var|{{{action1_attack_type|}}} {{#if: {{{action1_spell|}}}}} Attack}}: {{#expr: {{#switch: {{{action1_attack_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}} {{#if: {{{action1_attack_proficient|}}} | {{#lvar:proficiencybonus}} }} {{#if: {{{action1_mode|}}} | +2}}}} to hit, {{#ifeq: {{{action1_attack_type|}}} | Melee | reach | range}} {{{action1_range|1.5 m / 5 ft}}}, {{{action1_target|}}}. | {{#if: {{{action1_target|}}} | Target {{{action1_target|}}} at {{{action1_range|}}} range.}}}} {{#if: {{{action1_damage|}}} | {{#if: {{{action1_attack_type|}}} | {{var|Hit}}: | {{var|Effects}}:}} {{{action1_damage| +{{#expr: {{#switch: {{{action1_damage_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}}}}}}} {{damage color|{{{action1_damage_type|}}}}} damage.}} {{#if: {{{action1_damage_dc|}}} |  Save DC {{{action1_damage_dc|{{#expr: {{#switch: {{{action1_dc_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}} {{#lvar:proficiencybonus}}}}}}}. {{{action1_damage_save_outcome|}}}}} {{#if: {{{action1_conditions|}}} | Inflicts {{{action1_conditions|}}}.}} {{#if: {{{action_conditions_dc|}}} | Save DC {{{action1_conditions_dc|{{#expr: {{#switch: {{{action1_dc_ability|}}} | str = {{#lvar:strmod}} | dex = {{#lvar:dexmod}} | con = {{#lvar:conmod}} | int = {{#lvar:intmod}} | wis = {{#lvar:wismod}} | cha = {{#lvar:chamod}}}} {{#lvar:proficiencybonus}}}}.}}} {{#if: {{{action_conditions_save_outcome|}}}}}}} {{#if: {{{action1_resources|}}} | Uses {{{action1_resources|}}}}}{{{action1_description|}}}


| header18 = Features


| label19 = {{SAI|Darkvision}}
| data19 = Can see in the dark.


| header20 = Actions


| label21 = {{SAI|Main Hand Attack}}
| data21 = Melee Attack: {{var|+{{#expr: {{#lvar:strmod}} + {{{proficiency_bonus|}}}}}}} to hit for {{var|1d8}} {{var|+{{#expr: {{#lvar:strmod}}}}}} {{damage color|Piercing}} damage.
}}</includeonly><noinclude>
}}</includeonly><noinclude>
{{:User:Willowisp/sandbox/sheet
{{:User:Willowisp/sandbox/sheet
Line 121: Line 168:
| vulnerable2 = Piercing
| vulnerable2 = Piercing


| condition1_name = Bleeding
| condition1_description = Aren't we all?
| condition2_name = Dead
| condition2_description = Soon it is your turn.
| condition2_mode = Honour
| feature1_name = Darkvision
| feature1_description = Can see in the dark.
| feature2_name = Superior Darkvision
| feature2_description = Can see in the dark.
| feature2_mode = Tactician
| action1_name =  Main Hand Attack
| action1_attack_type = Melee
| action1_attack_ability = str
| action1_attack_proficient = yes
| action1_range = 1.5 m / 5 ft
| action1_target = 1 target
| action1_damage = 1d8
| action1_damage_ability = str
| action1_damage_type = Piercing
}}
}}

Revision as of 18:57, 1 January 2024

This User page is licensed under CC BY-SA 4.0.
Icarus
Small Beast
Eagle
Giant Eagle.png
Stats
Hit points Hit points
  • 10 (Balanced)
  • 14 (Tactician)
Movement speed Movement speed9 m (30 ft)
Weight Weight5 kg (10 lb)
Initiative Initiative-1
Ability scores
STRDEXCONINTWISCHA
14
(+2)
8
(-1)
10
(0)
10
(0)
10
(0)
10
(0)
Proficiency bonus+2
Saving throwsStr +2 Dex +1P Int +2P
Resistances
ImmuneFire
ResistantCold, Lightning
VulnerableSlashing, Piercing
Conditions
Bleeding Bleeding
Aren't we all?
Dead Dead
Soon it is your turn.
Features
Darkvision Darkvision
Can see in the dark.
Superior Darkvision Superior Darkvision
Can see in the dark.
Actions
Main Hand Attack Main Hand Attack
Melee Attack: 4 to hit, reach 1.5 m / 5 ft, 1 target. Hit: 1d8 Piercing damage.