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{{ up to date | 2023- | {{ up to date | 2023-01-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{ActionPage | {{ActionPage | ||
| summary = '''Rage: Bear Heart ''' is a {{Class|Wildheart}} | | summary = '''Rage: Bear Heart ''' is a {{Class|Wildheart}} bonus action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies. | ||
| description = Go into a {{Cond|Rage}} that makes you tough enough to stand up to any punishment. | | description = Go into a {{Cond|Rage}} that makes you tough enough to stand up to any punishment. | ||
You can use {{SAI|Unrelenting Ferocity}}, and have [[Damage Types#Resistance| | You can use {{SAI|Unrelenting Ferocity}}, and have [[Damage Types#Resistance|resistance]] to all damage types except psychic damage. | ||
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | | warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | ||
| image = Rage Bear Heart.webp | | image = Rage Bear Heart.webp | ||
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| save = | | save = | ||
| additional = | | additional = | ||
| higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''. | | higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}. | ||
| variants = Rage: Bear Heart, Rage: Eagle Heart, Rage: Elk Heart, Rage: Tiger Heart, Rage: Wolf Heart | |||
| condition = Rage: Bear Heart | | condition = Rage: Bear Heart | ||
| condition duration = 10 | | condition duration = 10 | ||
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| class learns at level 3 = Wildheart | | class learns at level 3 = Wildheart | ||
| notes = | | notes = | ||
* This variant of {{SAI|Rage}} does not receive a damage increase at level 9. | |||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |