Ad placeholder

Rage: Bear Heart

From bg3.wiki
Jump to navigation Jump to search
This article is about the Bear Heart version of the Rage action. For other uses, see Rage (disambiguation).
Rage: Bear Heart is a bonus action available to Wildheart barbarians who have chosen Bear HeartBear Heart. It replaces normal RageRage and allows these barbarians to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.

Description

Enter a RageRage that makes you tough enough to stand up to any punishment.

You can use Unrelenting FerocityUnrelenting Ferocity, and have Resistance to all damage types except PsychicPsychic damage.

Available only in combat.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.

Properties

Cost
Bonus Action + Rage Charge
Details
Range: Self Range: Self
Duration: 10 turns

At higher levels

At level 9, the bonus damage to attacks granted by Rage increases to +3.

Technical details

UID
Shout_Rage_Totem_Bear

Grants:

Condition: Rage: Bear Heart

Rage: Bear HeartRage: Bear Heart

Duration: 10 turns

  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
  • Also has resistance to all damage except PsychicPsychic damage, and Advantage Advantage on Strength checks and saving throws.
  • Cannot cast or concentrate on spells.

Condition: Rage Impeded

Rage ImpededRage Impeded

Duration: Permanent

How to learn

Classes:

Notes

  • Unlike all other variants, the damage resistance component does not get impeded by wearing heavy armour.

Bugs

  • This version of Rage is usable when already affected by Rage once the Barbarian reaches level 9.