Rage: Bear Heart
Jump to navigation
Jump to search
Rage: Bear Heart
Duration: 10 turns
Rage Impeded
Duration: Permanent
Rage: Bear Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.
Description
Go into a Rage that makes you tough enough to stand up to any punishment.
You can use Unrelenting Ferocity, and have Resistance to all damage types except psychic damage.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
- Cost:
-
Bonus action +
Rage Charge
- Details:
-
Range: Self
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3.
Condition: Rage: Bear Heart


- Deals an additional 2 damage (3 at Barbarian level 9) with melee and improvised weapons, and while throwing objects.
- Has Resistance to all damage except
Psychic damage, and
Advantage on Strength Checks and Saving Throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
Condition: Rage Impeded


- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or
Advantage on Strength Checks and
Saving Throws.
How to learn
Classes:
- Class level 1:
Barbarian
Subclasses | ![]() ![]() ![]() |
---|---|
Rage | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Other Class Features | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |