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Rage: Bear Heart

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This article is about the Bear Heart version of the Rage action. For other uses, see Rage (disambiguation).
Rage Bear Heart.webp
Rage: Bear Heart is a bonus action available to Wildheart barbarians who have chosen Bear Heart Bear Heart. This ability replaces normal Rage Rage and allows these barbarians to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies.

Description

Enter a Rage Rage that makes you tough enough to stand up to any punishment.

You can use Unrelenting Ferocity Unrelenting Ferocity, and have Resistance to all damage types except Damage TypesPsychic damage.

Available only in combat.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.

Properties

Cost
Bonus Action + Rage Charge
Details
 Range: Self
Duration: 10 turns

At higher levels

At level 9, the bonus damage to attacks granted by Rage increases to +3.

Technical details

UID
Shout_Rage_Totem_Bear

Grants:

Condition: Rage: Bear Heart

Rage: Bear Heart Rage: Bear Heart

Duration: 10 turns

Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration: Permanent

How to learn

Classes:

Notes

  • Unlike all other variants, the damage resistance component does not get impeded by wearing heavy armour.