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=== Waypoints === | === Waypoints === | ||
This location contains the following {{SmIconLink|Waypoint Map Icon.png|Waypoint}}: | This location contains the following {{SmIconLink|Waypoint Map Icon.png|Waypoint}}: | ||
*Overgrown Ruins {{Coords|276| | *Overgrown Ruins {{Coords|276|298}} | ||
== Points of Interest == | == Points of Interest == | ||
=== East beach === | |||
* The starting point of this area can be found on this beach, immediately after the events of the [[Prologue]] | |||
* A number of corpses here can be conversed with via the spell {{SAI|Speak with Dead}} | |||
* Near the Overgrown Ruins {{SmIconLink|Waypoint Map Icon.png|Waypoint}} at {{Coords|276 |298}}, a locked door leads to the [[Dank Crypt]] | |||
=== West beach === | |||
* A [[Scared Boar]] can be found on the cliffs near [[Astarion]] after the latter has been encountered for the first time. Calming the boar with [[Speak with Animals]] or a {{Ability Check|Animal Handling|10}} earns companion approval{{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}. Alternatively, the boar can be killed for camping supply food items | * A [[Scared Boar]] can be found on the cliffs near [[Astarion]] after the latter has been encountered for the first time. Calming the boar with [[Speak with Animals]] or a {{Ability Check|Animal Handling|10}} earns companion approval{{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}. Alternatively, the boar can be killed for camping supply food items | ||
* A [[Harpers|Harper]] stash can be spotted beneath a scuffed rock at {{Coords|143|281}}. A character with sufficient strength can move the rock to find an ornate chest containing [[Harper Map]], amongst other minor items | |||
=== Nautiloid wreck === | |||
* A dying [[Mind flayers|mind flayer]] can be found in the northern section of the [[Nautiloid Wreck]] at {{Coords|180|320}}. Killing it earns the [[Inspiration|Inspirational Event]] '''To Sleep, Perchance to Dream, Tentacled Dreams''' ([[Haunted One]] background) | |||
* The southern section of the Nautiloid Wreck is guarded by a pack of surviving [[Intellect Devourer|intellect devourers]] at {{Coords|230|271}} | |||
==Notable characters== | ==Notable characters== | ||
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* [[Explore the Ruins]] | * [[Explore the Ruins]] | ||
== | == Notable loot == | ||
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | |||
* {{RarityItem|Thieves' Tools}} in a crate on the beach | |||
* {{RarityItem|Potion of Healing}} in a Pouch {{Coords|286|245}} | |||
* {{RarityItem|Shanties for the Bitch Queen}} on the dock {{Coords|308|267}} | |||
* {{RarityItem|Perfumed Letter}} on the Mangled Fisher {{Coords|296|270}} | |||
=== Nautiloid Wreck === | |||
*{{RarityItem|Potion of Healing}} from a dead mindflayer {{Coords|180|320}}/{{Coords|215|275}} | |||
*{{RarityItem|Potion of Speed}} from a dead mindflayer {{Coords|210|300}}/{{Coords|232|260}} | |||
*{{RarityItem|Basic Poison}} from a [[Cartilaginous Chest]] {{Coords|234|261}} | |||
* {{RarityItem|Rapier}} from an Abducted Nobleman {{Coords|230|271}} | |||
=== Hidden treasure === | |||
[[File:Cartilaginous Chest on Ravaged Beach.jpg|thumb|The Cartilaginous Chest. The Ancient Door is visible in the background.]] | |||
On a stone arch overlooking the Ancient Door is a Cartilaginous Chest containing: | |||
* {{RarityItem|Garnet Ring}} | |||
* {{RarityItem|Elixir of Fire Resistance}} | |||
* {{RarityItem|Caustic Bulb}} | |||
=== Ingredients === | |||
Ingredients for [[Alchemy]] that can be found in this location: | |||
* {{RarityItem|Mergrass}} (×3) | |||
* {{RarityItem|Belladonna}} (×2) | |||
{{clear}} | |||
There are | == Location remarks == | ||
(Player comes near the end of a dock that looks over the Chionthar) | |||
* "Fresh water. There must be a settlement somewhere nearby." | |||
== Speak with Dead == | |||
There are several corpses that can provide insights about the crash and the Mind Flayers via the spell {{SAI|Speak with Dead}}. | |||
=== Abducted Nobleman === | === Abducted Nobleman === | ||
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'''Player:''' Who are you? | '''Player:''' Who are you? | ||
* [[File:Abducted Nobleman - Speak With Dead.jpg|alt=Abducted Nobleman: "Francis... merchant... selling pottery..."|thumb|Abducted Nobleman: "Francis... merchant... selling pottery..."]] | *Abducted Nobleman: Francis... merchant... selling pottery...[[File:Abducted Nobleman - Speak With Dead.jpg|alt=Abducted Nobleman: "Francis... merchant... selling pottery..."|thumb|Abducted Nobleman: "Francis... merchant... selling pottery..."]] | ||
'''Player:''' What happened to you? | '''Player:''' What happened to you? | ||
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* '''Dead Fisher:''' Chased elf... brains chased me... | * '''Dead Fisher:''' Chased elf... brains chased me... | ||
== | ==Notes== | ||
* At the northern end of the beach, at the base of the cliff, is an '''Ancient Door''' that can be unlocked with a {{SkillCheck|Sleight of Hand|20}}. This door leads to the [[Dank Crypt]] dungeon. If the party fails to pick the lock, the [[Dank Crypt]] can still be accessed from the [[Chapel Entrance]] or from the [[Bedchamber]]. | * At the northern end of the beach, at the base of the cliff, is an '''Ancient Door''' that can be unlocked with a {{SkillCheck|Sleight of Hand|20}}. This door leads to the [[Dank Crypt]] dungeon. If the party fails to pick the lock, the [[Dank Crypt]] can still be accessed from the [[Chapel Entrance]] or from the [[Bedchamber]]. | ||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act One Locations]] | [[Category:Act One Locations]] | ||
{{NavWilderness|nocat=1}} | {{NavWilderness|nocat=1}} |