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(Created page with "{{UnderConstruction}} thumb|alt=The Nautiloid Wreck on the Ravaged Beach|The Nautiloid Wreck on the Ravaged Beach {{Relative location |region = Wilderness |location = Nautiloid Wreck |south = River Chionthar |north = Roadside Cliffs |west = River Chionthar |east = River Chionthar }} The '''Nautiloid Wreck''' is a sub-area of the the Ravaged Beach, at which the player arrives after the events of the Prologue. == Naviga...") |
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{{ | {{PageSeo | ||
[[File:Nautiloid Wreck.jpg|thumb|alt=The Nautiloid Wreck on the Ravaged Beach|The Nautiloid Wreck on the Ravaged Beach]] | | title = Nautiloid Wreck | ||
| image = Nautiloid Wreck.jpg | |||
| description = Nautiloid Wreck is a sub-area of the Ravaged Beach, located nort-west of the entry point at which the player arrives after the events of the Prologue. | |||
}} | |||
[[File:Nautiloid Wreck.jpg|thumb|alt=The Nautiloid Wreck on the Ravaged Beach|The Nautiloid Wreck on the Ravaged Beach.]] | |||
{{Relative location | {{Relative location | ||
|region = Wilderness | |region = Wilderness | ||
|location = Nautiloid Wreck | |location = Nautiloid Wreck | ||
|south = | |south = Ravaged Beach | ||
|north = Roadside Cliffs | |north = Roadside Cliffs | ||
|west = River Chionthar | |west = River Chionthar | ||
|east = | |east = Ravaged Beach | ||
}} | }} | ||
The '''Nautiloid Wreck''' is a sub-area of | The '''Nautiloid Wreck''' is a sub-area of the [[Ravaged Beach]], located nort-west of the entry point at which the player arrives after the events of the [[Prologue]]. It can be seen on the map as a violet structure with [[Mind flayers|mind flayer]] motifs. | ||
== | == Overview == | ||
=== Related locations === | === Related locations === | ||
* [[Ravaged Beach]] | * [[Ravaged Beach]] | ||
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*Overgrown Ruins {{Coords|276|29}} | *Overgrown Ruins {{Coords|276|29}} | ||
== | ==Points of interest== | ||
* [[Intellect Devourer]]s can be found at {{Coords|230|271}} | * A pack of three, or two if playing as [[Shadowheart]] [[Origins|origin]] character, hostile [[Intellect Devourer|intellect devourer]]s can be found at {{Coords|230|271}}. | ||
* A dying [[Mind | * A dying [[Mind flayers|mind flayer]] can be found at {{Coords|180|320}}. Killing it earns the [[Inspiration|inspirational event]] '''To Sleep, Perchance to Dream, Tentacled Dreams''' ([[Haunted One]] background). Sparing it and succumbing to its influence will kill the character. | ||
==Related quests== | ==Related quests== | ||
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== Notable loot == | == Notable loot == | ||
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | ||
* {{RarityItem|Potion of Healing}} from a dead | * {{RarityItem|Potion of Healing}} from a dead mind flayer {{Coords|180|320}}/{{Coords|215|275}} | ||
* {{RarityItem|Potion of Speed}} from a dead | * {{RarityItem|Potion of Speed}} from a dead mind flayer {{Coords|210|300}}/{{Coords|232|260}} | ||
* {{RarityItem|Basic Poison}} from a [[Cartilaginous Chest]] {{Coords|234|261}} | * {{RarityItem|Basic Poison}} from a [[Cartilaginous Chest]] {{Coords|234|261}} | ||
* {{RarityItem|Rapier}} from an Abducted Nobleman {{Coords|230|271}} | * {{RarityItem|Rapier}} from an Abducted Nobleman {{Coords|230|271}} | ||
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* {{RarityItem|Mergrass}} (1) | * {{RarityItem|Mergrass}} (1) | ||
{{ | == Speak with Dead == | ||
There is a corpse in the area that can provide insights about the crash and the mind flayers via the spell {{SAI|Speak with Dead}}. | |||
=== Abducted Nobleman === | |||
[[File:Abducted Nobleman - Speak With Dead.jpg|alt=Abducted Nobleman: "Francis... merchant... selling pottery..."|thumb|Abducted Nobleman: "Francis... merchant... selling pottery..."]] | |||
Located inside the wreck where the [[Intellect Devourer|intellect devourers]] are lurking {{Coords|230|271}}. | |||
{{Dialogue start}} | |||
'''Player:''' Who are you? | |||
*'''Abducted Nobleman:''' Francis... merchant... selling pottery... | |||
'''Player:''' What happened to you? | |||
*{{anchor|beginning}}'''Abducted Nobleman:''' Guiding my cart...shadow fell... tentacle grabbed me... | |||
*'''Abducted Nobleman:''' Took me here.. put something in my eye... | |||
** '''Player:''' Do you know why any of us were taken? | |||
*** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | |||
**** '''Player:''' They put something in my eye too. Can we get rid of it? | |||
***** '''Abducted Nobleman:''' Find healer... | |||
***** '''Abducted Nobleman:''' ...or die... it'll leave... | |||
'''Player:''' How did you die? | |||
* '''Abducted Nobleman:''' Fire... screaming... then ''crunch.'' Nothing... | |||
'''Player:''' Do you have anything valuable? | |||
* '''Abducted Nobleman:''' They took me... took everything... | |||
{{Dialogue end}} | |||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act One Locations]] | [[Category:Act One Locations]] | ||
{{NavWilderness|nocat=1}} | {{NavWilderness|nocat=1}} |