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Raagg: Difference between revisions

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| description =  
| description =  
| image =  
| image =  
}}{{CharacterInfo
}}
|name = Sharp-Eye Raagg
{{Infobox statistics
|STR = 8
| name = Sharp-Eye Raagg
|DEX = 14
| race = [[Goblin]]
|CON = 10
| size = Small
|INT = 10
| type = Humanoid
|WIS = 8
| armour_class = 13
|CHA = 8
| hit_points = 12
|level = 1
| hit_points_tactician = 15
|race = [[Goblin]]
| movement_speed_meters = 9
|type = Humanoid
| movement_speed_feet = 30
|HP = 12
| weight_kg = 35
|AC = 13
| weight_lb =
|speed= 9m / 30ft
| level = 2
|size= Small
| str = 8
|weight= 35kg
| dex = 14
|proficiency =2
| con = 10
|initiative = +2
| int = 10
|conditions = {{CON|Drunk}}
| wis = 8
|passive = {{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
| cha = 8
|location = [[Goblin Camp]]
 
|faction =[[Cult of the Absolute]]
| condition1_name = Drunk
| condition1_description = Disadvantage on DEX and CHA checks.
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Raagg''' is a [[Goblin]] [[Goblin Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is located on the secluded northern edge of the camp with other goblins and [[Bugbear (Race)|Bugbears]] who have fallen asleep from drunkenness.
'''Raagg''' is a [[Goblin]] [[Goblin Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is located on the secluded northern edge of the camp with other goblins and [[Bugbear (Race)|Bugbears]] who have fallen asleep from drunkenness.

Revision as of 12:26, 14 February 2024

Raagg is a Goblin Goblin Sharp-Eye in the Goblin Camp in Act One. She is located on the secluded northern edge of the camp with other goblins and Bugbears who have fallen asleep from drunkenness.

Act One

If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Raagg and the other sleeping goblins who will attack in anger.

Attacks and abilities

Ranged Attack - Goblin Bow

Action

Attack roll: +4
D6 Piercing.png 1d6 (1~6) + 2 modifier Damage TypesPiercing
 Range: 18 m / 60 ft

Ensnaring Strike (Ranged)

Your attack summons thorny vines that possibly Ensnared your target.

Action

Attack roll: +4
D6 Piercing.png 1d6 + 2 (3~8) Damage TypesPiercing
DC Strength saving throw to resist becoming Ensnared and take
D6 Piercing.png 1d6 (1~6) Damage TypesPiercing
at the start of each turn. Duration: 10 turns.

Concentration Concentration

Nimble Escape

Retreat safely: moving won't provoke Opportunity Attacks.

Bonus action