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Sarevok Anchev/Combat: Difference between revisions

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{{Feature box|name=Deathbringer's Legacy|image name=
{{Feature box|name=Deathbringer's Legacy|image name=Rage.webp
|* Sarevok must have four stacks of the Condition {{Cond|Murderous Strikes}} to use this ability.
|* Sarevok must have four stacks of the Condition {{Cond|Murderous Strikes}} to use this ability.
* When he casts this ability, Sarevok gains 1 stack of the condition also named {{cond|Deathbringer's Legacy}}.
* When he casts this ability, Sarevok gains 1 stack of the condition also named {{cond|Deathbringer's Legacy}}.
}}
}}
=== Honour Mode ===
{{Feature box|name=Murderous Retort|image name=Main Hand Attack.webp
|* Immediately strike back at an attacker. If {{Cond|Deathbringer's Legacy}} is active, use {{SAI|Deathbringer Assault|Deathbringer's Assault}} instead.
}}


===Common===
===Common===

Revision as of 12:09, 23 February 2024

This page focuses on Sarevok Anchev's behavior during combat encounters.

This page is a list of information, rather than a guide. Please refer to separate pages for full combat guides.

Murder Tribunal

Sarevok can be fought at the Murder Tribunal in the Lower City Sewers. He is joined by echos of Sendai, Illasera and Amelyssan.

It is also possible for That Which Guards, That Which Lurks, and That Which Watches to join the fight as well. While initially not part of the battle, they can get involved should they any of the combatants get too close to their position by the main entrance. Conversely, the three automatically die and can be looted once Sarevok is killed, since they were specters summoned by him.

Spells and Abilities

Generic Death.webp
Deathbringer Assault Deathbringer Assault ()
D10 Weapon.png 5d10 (5~50) Damage TypesWeapon
+
D10 Weapon.png 5d10 (5~50) Damage TypesWeapon
+
D10 Weapon.png 5d10 (5~50) Damage TypesWeapon
+
D10 Weapon.png 5d10 (5~50) Damage TypesWeapon
Unleash the Dread Lord's fury upon a target. A Bhaalist worships murder - a Deathbringer embodies it.
 Melee: 1.5 m / 5  ft
Rage.webp
Deathbringer's Legacy Deathbringer's Legacy

Sarevok can use Deathbringer Assault Deathbringer Assault until the end of his next turn.

He temporarly loses the Absorbed Essences of Sendai, Illasera, Amelyssan and Abazigal if active, regaining them at the end of his next turn.

 Range: Self

Honour Mode

Main Hand Attack.webp
Murderous Retort Murderous Retort
Immediately strike back at an attacker. If Deathbringer's Legacy Deathbringer's Legacy is active, use Deathbringer's Assault Deathbringer's Assault instead.


Common

  • Jump
  • Opportunity Attack

Main Hand Attack

  • Sarevok seems to have access to at least two melee attacks per action. If he is affected by "Haste", this can mean Sarevok is capable of firing off four[Needs Verification] melee attacks in a single turn -- enough to allow his special ability on the next turn.

Conditions

Legendary Resistance: Incapacitation Legendary Resistance: IncapacitationTTactician

Murderous Strikes Murderous Strikes

  • This is a stacking condition. Sarevok gains 1 stack when he successfully deals damage to another character in Melee range.
  • Description reads: "After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault."
  • This condition and all stacks are cleared when Sarevok gains the condition "Deathbringer's Legacy."

Deathbringer's Legacy Deathbringer's Legacy

  • Sarevok gains this condition for 1 turn, after reaching 4 stacks of Murderous Strikes.
  • Description reads: "Sarevok is able to use Deathbringer Assault until the end of his next turn."

From allies

The following conditions are commonly applied onto Sarevok, from allied characters such as Summons.

Immunities

Immunities include conditions that, cannot be afflicted onto this character. Conditions that are not explicit "Immune to" messages can still go in this section, but please provide more detail about what combat actions are prevented.

Sarevok cannot be affected by any or all of the following Conditions:

Vulnerabilities

Vulnerabilities include specific conditions that can be afflicted onto Sarevok, even if the chance of successfully afflicting this condition is very low.

Sarevok can be affected by all of the following conditions:

Summons

When Sarevok is in combat, these entities always exist in the field, even if Sarevok does not have to "summon" them himself during the fight. This list does not include entities that can "enter the fight later" such as by walking too close to them, even if those entities are allied to Sarevok.

Summons that assist Sarevok have different condition immunities and vulnerabilities than Sarevok himself.

Echo of Amelyssan

Echo of Illasera

  • While alive, may cast Haste on Sarevok.
  • On death of this summon, Sarevok gains Absorbed Essence: Illasera Absorbed Essence: Illasera and is permanently hastened and cannot be affected by paralysis, restraints, or other attempts to reduce his movement speed.

Echo of Sendai

Echo of Abazigal

  • Only present if Sarevok is attacked after the player has become the Unholy Assassin.
  • On death of this summon, Sarevok gains Bhaalspawn Essence: Abazigal which causes Sarevok to deal maximum damage with all his attacks.