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{{SpellPage | {{SpellPage | ||
| name = Glyph of Warding: Cold | | name = Glyph of Warding: Cold | ||
| image = Glyph of Warding Cold | | image = Glyph of Warding Cold.webp | ||
| level = 3 | | level = 3 | ||
| school = Abjuration | | school = Abjuration | ||
| ritual = | | ritual = | ||
| | | variant of = Glyph of Warding | ||
| summary = This spell is a variant of the Level 3 Abjuration Spell, {{SAI|Glyph of Warding}}. This variant of the spell allows spellcasters to inscribe a ward that explodes and deals Cold damage to enemies when triggered. | |||
| summary = This spell is a variant of the Level 3 Abjuration Spell, | |||
| description = The glyph explodes, dealing {{DamageType|Cold}} damage to enemies in the vicinity. Creatures who pass the {{SavingThrow|Dexterity}} still take half damage. | | description = The glyph explodes, dealing {{DamageType|Cold}} damage to enemies in the vicinity. Creatures who pass the {{SavingThrow|Dexterity}} still take half damage. | ||
The glyph will last until triggered, or until a [[Long Rest]]. | The glyph will last until triggered, or until a [[Long Rest]]. | ||
| warning = {{Prereq|Only one glyph can be active at a time.}} | |||
{{ | | cost = action, spell3 | ||
| | |||
| attack roll = | | attack roll = | ||
| damage = 5d8 | | damage = 5d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Cold | | damage type = Cold | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| save = CON | |||
| range = | | range = | ||
| range m = 9 | | range m = 9 | ||
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== External Links == | == External Links == | ||
* {{FRWiki|Glyph of warding|long}} | * {{FRWiki|Glyph of warding|long}} | ||