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| Phantasmal Force is a [[Spells#2nd Level Spells|Level 2]] Illusion Spell. This spell allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it. | | {{SpellPage |
| | | name = Phantasmal Force |
| | | image = Phantasmal Force.webp |
| | | level = 2 |
| | | school = Illusion |
| | | ritual = |
| | | classes = Bard, Sorcerer, Wizard |
| | | class learns at level 3 = Bard, Sorcerer, Wizard, Great Old One, Archfey |
| | | class learns at level 7 = Arcane Trickster, |
| | | class learns at level 8 = Eldritch Knight |
| | | races = |
| | | race learns at level 1 = |
| | | race learns at level 2 = |
| | | summary = This spell allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it, dealing {{DamageText|1d6|Psychic}} damage per turn, changing to the last type of damage inflicted upon the target. |
| | | description = Deal damage to a creature each turn. The [[Damage Types|type]] of damage changes to the last type of damage the creature suffered. |
| | | cost = action, spell2 |
| | | attack roll = |
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| | | extra damage per = |
| | | concentration = yes |
| | | save = INT |
| | | range = ranged |
| | | range m = |
| | | range ft = |
| | | aoe = |
| | | aoe m = |
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| | | condition = Phantasmal Force |
| | | condition duration = 10 |
| | | condition save = Intelligence |
| | | area = |
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| | | area range m = |
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| | | area condition = |
| | | area condition 2 = |
| | | area condition 3 = |
| | | area condition 4 = |
| | | higher levels = |
| | | notes = |
| | | video = |
| | }} |
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| [[Category:Spells]][[Category:Level 2 Spells]][[Category:Illusion Spells]]
| | == External Links == |
| | | * {{FRWiki|Phantasmal force|long}} |
| [[File:Phantasmal Force Icon.png|thumb|240x240px|{{AbilityInfobox
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| | title = <div style="font-size:105%; font-family:Georgia;">''"Flood a creature's mind with an illusion of the last thing that attacked it. Each turn, it takes <span style="color:#ff99cc">1d6 Psychic damage</span>. Each time it takes damage from another source, the damage type of Phantasmal Force changes to that damage type."''</div>
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| ----
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| <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
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| ----
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| | Range = 18m / 60ft
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| | School = Illusion
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| | Concentration = Required
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| | Saving Throw = [[Intelligence]]
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| | Condition = [[Condition#Phantasmal Force: Psychic|Phantasmal Force]]
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| | Duration = 10 turns
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| | Class = [[Bard]], [[Sorcerer]], [[Wizard]]
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| |Damage=<span style="color:#ff99cc">1d6</span> per turn (special)|Damage Types=<span style="color:#ff99cc">Psychic</span>}}]]
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| | |
| ==Description==
| |
| Flood a creature's mind with an illusion of the last thing that attacked it. Each turn, it takes <code><span style="color:#ff99cc">1d6 Psychic damage</span></code>. Each time it takes damage from another source, the damage type of Phantasmal Force changes to that damage type.
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| | |
| ==Properties==
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| {{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
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| ''Available to level 3 [[Bard]], [[Sorcerer]], [[Warlock]] ([[The Great Old One]], [[The Archfey]]), and [[Wizard]].''
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| *Damage: 1 ~ 6 Psychic
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| *{{DamageInfo|count=1|die=6|type=Psychic|per=turn}}
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| *Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
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| *Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Intelligence]]}}
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| *Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | |
| {| class="wikitable" role="presentation"
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| |[[File:Phantasmal Force Icon.png|frameless|25x25px]]<b> Phantasmal Force: Psychic</b>
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| |-
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| |{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
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| *Take <code><span style="color:#ff99cc">1d6 Psychic damage</span></code>each turn.
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| *When the target takes damage from another source, Phantasmal Force changes to that damage type.
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| *At the end of each turn, the target makes an [[intelligence]] [[Saving Throw|saving throw]]. On a success, the condition ends.
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| |}
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