Shield Master: Block: Difference between revisions

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{{ up to date | 2023-10-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
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|summary='''Shield Master: Block''' is a passive feature obtainable by the [[Shield Master]] [[Feat]]. Users of this feature able to reduce the damage taken from a [[Spells|Spell]] that requires you to make a {{SavingThrow|DEX}}.
|summary='''Shield Master: Block''' is a reaction/toggleable passive feature obtainable by the [[Shield Master]] [[Feat]]. Users of this feature able to reduce the damage taken from a [[Spells|Spell]] that requires you to make a {{SavingThrow|DEX}}.
|description= If a [[Spells|Spell]] forces you to make a {{Saving Throw|DEX}}, you can use your [[Reaction]] to shield yourself and diminish the effect's damage.
|description= If a [[Spells|Spell]] forces you to make a {{Saving Throw|DEX}}, you can use your [[Reaction]] to shield yourself and diminish the effect's damage.
* On a failed save, you only take half damage.
* On a failed save, you only take half damage.
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|notes=
|notes=
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[[Category:Passive Features]]
 
[[Category:Passive features]]

Latest revision as of 16:41, 9 March 2024

Shield Master Block.webp

Shield Master: Block is a reaction/toggleable passive feature obtainable by the Shield Master Feat. Users of this feature able to reduce the damage taken from a Spell that requires you to make a Dexterity saving throw.

Description

If a Spell forces you to make a Dexterity saving throw, you can use your Reaction to shield yourself and diminish the effect's damage.

  • On a failed save, you only take half damage.
  • On a successful save, you don't take any damage, even if you normally would.

Properties

Cost:
Reaction
Details:
 Range: Self

How to learn

Granted by feats: Shield Master (Feat)