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Helm's Protection: Difference between revisions
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| condition = Blade Ward | | condition = Blade Ward | ||
| condition duration = 2 | | condition duration = 2 | ||
| notes = * The wearer of this item does not receive {{Cond|Blade Ward}} if they heal themselves. | | notes = * The wearer of this item does not receive {{Cond|Blade Ward}} if they heal themselves. | ||
}} | }} |
Latest revision as of 06:36, 23 March 2024
Helm's Protection is a passive feature that protects the user's targets after healing them.
Description
When you heal another creature, it gains Resistance to Bludgeoning, Piercing, and Slashing damage dealt by weapon attacks.
Condition: Blade Ward
Duration: 2 turns
- Has Resistance against Bludgeoning, Piercing, and Slashing damage.
How to learn
Granted by the equipment:
Notes
- The wearer of this item does not receive if they heal themselves.