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Helm's Protection

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Helm's Protection is a passive feature that protects the user's targets after healing them.

Description

When you heal another creature, it gains Resistance to BludgeoningBludgeoning, PiercingPiercing, and SlashingSlashing damage dealt by weapon attacks [See: Bugs] for 2 turns.

Condition: Blade Ward

Blade WardBlade Ward

Duration Icons.png Duration: 2 turns

How to learn

Granted by the equipment:

Notes

  • Helm's Protection applies Blade WardBlade Ward to anyone the wearer heals (except themselves) for 2 turns. It does not stack with or extend the duration of any pre-existing Blade Ward (including its own effect).

Bugs