Scarlet Remittance: Difference between revisions

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(can be killed using anything. and it has to be HOSTILE!)
mNo edit summary
 
Line 5: Line 5:
| condition2 = Scarlet Remittance +2
| condition2 = Scarlet Remittance +2
| condition3 = Scarlet Remittance +3
| condition3 = Scarlet Remittance +3
| granted by items = Rhapsody
| notes = * As of Patch 5, this only works when killing living, hostile targets. Previously, this feature would trigger on anything with a healthbar, including things like crates and pouches.
| notes = * As of Patch 5, this only works when killing living, hostile targets. Previously, this feature would trigger on anything with a healthbar, including things like crates and pouches.
* Affected creature loses this ability when Rhapsody becomes unequipped.
* Affected creature loses this ability when Rhapsody becomes unequipped.
}}
}}

Latest revision as of 08:06, 23 March 2024

Scarlet Remittance is a passive feature that increases your attack potency.

Description

Gain a +1 bonus to Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3.

Condition: Scarlet Remittance +1

Scarlet Remittance Scarlet Remittance

Condition: Scarlet Remittance +2

Scarlet Remittance Scarlet Remittance

Condition: Scarlet Remittance +3

Scarlet Remittance Scarlet Remittance

How to learn

Granted by the weapons:

Notes

  • As of Patch 5, this only works when killing living, hostile targets. Previously, this feature would trigger on anything with a healthbar, including things like crates and pouches.
  • Affected creature loses this ability when Rhapsody becomes unequipped.