Scarlet Remittance
Jump to navigation
Jump to search
Scarlet Remittance is a passive feature that increases your attack potency.
Description
Gain a +1 bonus to Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3.
Condition: Scarlet Remittance +1
Scarlet Remittance
- Affected entity has +1 bonus to Attack rolls, damage, and Spell Save DC.
Condition: Scarlet Remittance +2
Scarlet Remittance
- Affected entity has +2 bonus to Attack rolls, damage, and Spell Save DC.
Condition: Scarlet Remittance +3
Scarlet Remittance
- Affected entity has +3 bonus to Attack rolls, damage, and Spell Save DC.
Grants:
- Critical Hit ( Recharge: Long rest). : If you have a +3 bonus from Scarlet Remittance, consume it to make your next attack a
- Disadvantage on Saving throws against your spells ( Recharge: Long rest). : If you have a +3 bonus from Scarlet Remittance, consume it to give hostile creatures
- 3d10hit points ( Recharge: Long rest). : If you have a +3 bonus from Scarlet Remittance, consume it to regain
: Consume Scarlet Remittance to empower yourself in combat.
How to learn
Granted by the weapons:
- Rhapsody
- Sanguine Blade (inaccessible)
Notes
- As of Patch 5, this only works when killing living, hostile targets. Previously, this feature would trigger on anything with a healthbar, including things like crates and pouches.
- Affected creature loses this ability when Rhapsody becomes unequipped.