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| title = Gheris Hhune | | title = Gheris Hhune | ||
| keywords = | | keywords = | ||
| description = Gheris Hhune is a | | description = Gheris Hhune is a Werewolf NPC who appears in Szarr Palace. | ||
}} | |||
{{stub}} | |||
{{Infobox character | |||
| name = Gheris Hhune | |||
| image = Gheris Hhune.jpg | |||
| race = Werewolf | |||
| level = 11 | |||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Medium | |||
| type = Humanoid | |||
| armour_class = 12 | |||
| hit_points = 58 | |||
| hit_points_tactician = 75 | |||
| movement_speed_meters = 10 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 100 | |||
| weight_lb = 200 | |||
| hiddenlevel = 11 | |||
| str = 16 | |||
| dex = 13 | |||
| con = 14 | |||
| int = 10 | |||
| wis = 11 | |||
| cha = 10 | |||
| nonmagic immune1 = Bludgeoning | |||
| nonmagic immune2 = Piercing | |||
| nonmagic immune3 = Slashing | |||
| feature1_name = Multiattack: Wounded (Werewolf) | |||
| feature1_description = Can Multiattack if the target is {{cond|Prone}} or if its hit points are at 60% or less. | |||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of your reach. | |||
}} | }} | ||
}} | }} | ||
'''Gheris Hhune''' is a [[Werewolf]] who appears in ''Baldur's Gate 3''. He can be found in the ballroom of [[Szarr Palace|Cazador Szarr's palace]]. | |||
Gheris Hhune is a | |||
== | == Involvement == | ||
Gheris starts a conversation with the player when they enter the ballroom. If Astarion is in the party, Gheris will offer to bring Astarion 'to master', and Astarion will refuse. If Astarion is not in the party, Gheris will confront the player, who is not allowed to be in the ballroom. Regardless, the conversation will result in a combat encounter. | Gheris starts a conversation with the player when they enter the ballroom. If Astarion is in the party, Gheris will offer to bring Astarion 'to master', and Astarion will refuse. If Astarion is not in the party, Gheris will confront the player, who is not allowed to be in the ballroom. Regardless, the conversation will result in a combat encounter. | ||
{{NavBaldursGate}} | {{NavBaldursGate}} |