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Manoeuvring Attack (Melee): Difference between revisions
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| description = Attack an enemy. On a hit, you can use {{SAI|Forced Manoeuvre}} on an ally, increasing their movement speed. | | description = Attack an enemy. On a hit, you can use {{SAI|Forced Manoeuvre}} on an ally, increasing their movement speed. | ||
| image = Manoeuvering Attack Melee.webp | | image = Manoeuvering Attack Melee.webp | ||
| icon = Manoeuvering Attack Melee Icon.webp | | controller icon = Manoeuvering Attack Melee Icon.webp | ||
| icon = Manoeuvering Attack Melee Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| hit cost = supdie | | hit cost = supdie |
Revision as of 18:53, 18 April 2024
Manoeuvring Attack (Melee) is a Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from Opportunity Attacks.
Description
Attack an enemy. On a hit, you can use
on an ally, increasing their movement speed.Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll
- Range: Normal weapon range
Condition: Manoeuvring Attack
Duration: 1 turn
- Can use .
How to learn
Classes:
- Class level 3: Battle Master