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Pushing Attack (Ranged): Difference between revisions

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{{See also|Pushing Attack (Melee)}}
{{WeaponActionPage
{{WeaponActionPage
| summary = '''Pushing Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and push them away.
| summary = '''Pushing Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and push them away.
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
| image = Pushing Attack Ranged.webp
| image = Pushing Attack Ranged.webp
| icon = Pushing Attack Ranged Icon.webp
| controller icon = Pushing Attack Ranged Icon.webp
| icon = Pushing Attack Ranged Unfaded Icon.webp
| cost = action
| cost = action
| hit cost = supdie
| hit cost = supdie

Revision as of 19:14, 18 April 2024

Pushing Attack Ranged.webp

Pushing Attack (Ranged) is a Battle Master Battle Master Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and push them away.

Description

Spend a superiority die to deal an additional 1d8Damage TypesPhysical damage and possibly push the target back 4.5 m / 15 ft.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll (On Miss: Does not spend Superiority Dice.)
STR Save
 Range: Normal weapon range

How to learn

Classes:

Granted by feats: Martial Adept