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(Damage scaling bug) |
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{{ActionPage | |||
| summary = '''Rage: Tiger Heart''' is a {{Class|Wildheart}} | | summary = '''Rage: Tiger Heart''' is a {{Class|Wildheart}} bonus action. This ability allows them to use their tiger-like anger to increase their jump distance and strike at multiple enemies at once. | ||
| description = | | description = Enter a {{Cond|Rage: Tiger Heart|Rage}} that empowers your leaps. | ||
| extra description = You can use {{SAI|Tiger's Bloodlust}}, and your jump distance increases by {{Distance|m=4.5|ft=15}}. | |||
You can use {{SAI|Tiger's Bloodlust}}, and your jump distance increases by {{Distance|m=4.5|ft=15}}. | |||
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | | warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | ||
| image = Rage Tiger Heart.webp | | image = Rage Tiger Heart.webp | ||
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| notes = | | notes = | ||
* The level 9 damage increase does not get applied to throwing damage. | * The level 9 damage increase does not get applied to throwing damage. | ||
* The damage bonus is only applied to weapon attacks using [[Strength]] (i.e. not [[finesse]] weapons using [[Dexterity]]). This is not true of the base Rage variant. | |||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |