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{{ | {{hatnote|For the non-playable Race and enemy see [[Skeleton]].}} | ||
| | {{PageSeo | ||
|description = Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Necrotic damage. | |||
| | |image = Skeleton.jpg | ||
| | }} | ||
| | {{Infobox statistics | ||
| | | name = Skeleton | ||
| | | image = Skeleton Model.png | ||
| | | imagesize = 0.6 | ||
| | | race = Skeleton | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | armour_class = 11 | ||
| | | hit_points = 19 | ||
| | | movement_speed_meters = 10 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 20 | ||
| | | weight_lb = 40 | ||
| | | level = 3 | ||
| | | str = 10 | ||
| | | dex = 16 | ||
| | | con = 8 | ||
| | | int = 6 | ||
| wis = 8 | |||
| cha = 5 | |||
| immune1 = Poison | |||
| vulnerable1 = Bludgeoning | |||
== | | feature1_name = Opportunity Attack | ||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
| feature2_name = Permanently Armed | |||
| feature2_description = Cannot be disarmed. | |||
}} | |||
==={{SAI| | '''Skeletons''' are a type of [[Undead]] creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra {{damage colour|Necrotic}} damage. | ||
== About == | |||
Skeletons can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, [[Pact of the Tome]] [[Warlock]]s and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]]. | |||
==Attacks and abilities== | |||
{{Feature box|Ranged Attack}} | |||
== External links == | |||
* {{FRWiki|Skeleton|long}} | |||
{{NavCreatures}} |