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Hex (Charisma): Difference between revisions
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[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]] | [[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]] | ||
[[File:Hex Charisma Icon | [[File:Hex Charisma Icon.png|upright=0.8|thumb|right|{{AbilityInfobox | ||
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Charisma [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Charisma [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div> | ||
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''Available to level 1 [[Warlock]].'' | ''Available to level 1 [[Warlock]].'' | ||
* Range: {{C|[[File:Range Icon | * Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}} | ||
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | * Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}} | ||
Revision as of 15:41, 16 July 2023
Hex (Charisma) is a Enchantment 1st Level Spell. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Charisma checks.
Description
Impart Disadvantage on Charisma Checks.
If the target dies before the spell ends, you can use a bonus action to hex a new creature.
Properties
Bonus Action + Level 1 Spell Slot
Available to level 1 Warlock.
Hex: Charisma |
Duration: Until Long Rest
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