70,989
editsSlightly better parsing to avoid catching on 'd's when specifying a non-die value
No edit summary |
HiddenDragon (talk | contribs) (Slightly better parsing to avoid catching on 'd's when specifying a non-die value) |
||
(12 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
<includeonly>{{#switch: {{{1}}} | <includeonly>{{#lvardef: die | {{{die|}}} }}{{#lvardef: count | {{{count|}}} }}{{#if: {{#pos: {{lc:{{{1|}}}}} | d20}} | {{#lvardef: die | 20}}{{#lvardef: count | {{#sub: {{{1}}} | 0 | {{#pos: {{lc:{{{1|}}}}} | d20}} }} }} | {{#if: {{#pos: {{lc:{{{1|}}}}} | d12}} | {{#lvardef: die | 12}}{{#lvardef: count | {{#sub: {{{1}}} | 0 | {{#pos: {{lc:{{{1|}}}}} | d12}} }} }} | {{#if: {{#pos: {{lc:{{{1|}}}}} | d10}} | {{#lvardef: die | 10}}{{#lvardef: count | {{#sub: {{{1}}} | 0 | {{#pos: {{lc:{{{1|}}}}} | d10}} }} }} | {{#if: {{#pos: {{lc:{{{1|}}}}} | d8}} | {{#lvardef: die | 8}}{{#lvardef: count | {{#sub: {{{1}}} | 0 | {{#pos: {{lc:{{{1|}}}}} | d8}} }} }} | {{#if: {{#pos: {{lc:{{{1|}}}}} | d6}} | {{#lvardef: die | 6}}{{#lvardef: count | {{#sub: {{{1}}} | 0 | {{#pos: {{lc:{{{1|}}}}} | d6}} }} }} | {{#if: {{#pos: {{lc:{{{1|}}}}} | d4}} | {{#lvardef: die | 4}}{{#lvardef: count | {{#sub: {{{1}}} | 0 | {{#pos: {{lc:{{{1|}}}}} | d4}} }} }} | }} }} }} }} }} }}{{#switch: {{{1}}} | ||
| weapon = {{InfoBlob | Normal | | unarmed = {{InfoBlob | [[Unarmed Strike|Unarmed damage]] {{DamageType|Bludgeoning}} }} | ||
| half weapon = {{InfoBlob | 1/2 Normal | | weapon = {{InfoBlob | Normal weapon damage }} | ||
| superiority die = {{InfoBlob | {{DamageColor| | | half weapon = {{InfoBlob | 1/2 Normal weapon damage }} | ||
| superiority die = {{InfoBlob | {{DamageColor|Weapon|{{R|supdie|icononly=yes}}[[Superiority Die]] {{DamageType|Weapon}} damage}} }} | |||
| #default = {{DamageInfo/Primitive | | #default = {{DamageInfo/Primitive | ||
| flat value = | | flat value = | ||
Line 9: | Line 10: | ||
| proficiency = proficiency | | proficiency = proficiency | ||
| #default = | | #default = | ||
{{#if: {{# | {{#if: {{#lvar: die }} | ||
| <!--nothing--> | | <!--nothing--> | ||
| {{{1|}}} | | {{{1|}}} | ||
}} | }} | ||
}} | }} | ||
| count = | | count = {{#lvar: count }} | ||
| die = {{#lvar: die }} | |||
| die = | |||
| plus = {{{plus | | | plus = {{{plus | | ||
{{#if: {{#pos: {{{1}}} | + }} | {{#if: {{#pos: {{{1}}} | + }} | ||
Line 35: | Line 27: | ||
| per = {{{per | }}} | | per = {{{per | }}} | ||
| save = {{{save | }}} | | save = {{{save | }}} | ||
| save dc = {{{save dc | }}} | |||
| save effect = {{{save effect | }}} | | save effect = {{{save effect | }}} | ||
| con = {{#ifeq: {{{3|}}} | con | yes | {{{con | }}}}} | | con = {{#ifeq: {{{3|}}} | con | yes | {{{con | }}}}} | ||
| delayed = {{#ifeq: {{{3|}}} | delayed | yes | {{{delayed | }}}}} | |||
}} | }} | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
{{hatnote|See also [[Template: | {{hatnote|See also [[Template:Damage info/Primitive]]}}{{documentation|content= | ||
== New usage == | == New usage == | ||
Examples: | Examples: | ||
{{code|<nowiki>{{DamageInfo | unarmed }}</nowiki>}} | |||
{{DamageInfo | unarmed }} (works inline) | |||
--- | |||
{{code|<nowiki>{{DamageInfo | weapon }}</nowiki>}} | {{code|<nowiki>{{DamageInfo | weapon }}</nowiki>}} | ||
Line 128: | Line 128: | ||
{{code|<nowiki>{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }}</nowiki>}} | {{code|<nowiki>{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }}</nowiki>}} | ||
{{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }} | {{DamageInfo | 2d6 | Acid | save = Dexterity | save effect = half }} | ||
--- | |||
{{code|<nowiki>{{DamageInfo | 2d6 | Acid | save = Dexterity | save dc = 15 | save effect = half }}</nowiki>}} | |||
{{DamageInfo | 2d6 | Acid | save = Dexterity | save dc = 15 | save effect = half }} | |||
--- | --- | ||
Line 139: | Line 144: | ||
{{code|<nowiki>{{DamageInfo | 2d6 | Acid | con}}</nowiki>}} | {{code|<nowiki>{{DamageInfo | 2d6 | Acid | con}}</nowiki>}} | ||
{{DamageInfo | 2d6 | Acid | con | {{DamageInfo | 2d6 | Acid | con | ||
}} | |||
--- | |||
{{code|<nowiki>{{DamageInfo | 2d6 | Acid | delayed}}</nowiki>}} | |||
{{DamageInfo | 2d6 | Acid | delayed | |||
}} | }} | ||
Line 199: | Line 210: | ||
The {{code|plus}} parameter must be either omitted entirely, or set to a valid number, but never provided with an empty value like {{code|<nowiki>{{... | plus= | ...}}</nowiki>}}. It can be set to 0, which is the same as omitting it, so if you're using this template from within another, and want to pass on an optional parameter for the plus value, you can pass it on like {{code|<nowiki>{{... | plus = {{{MyOptionalPlus | 0}}} | ...}}</nowiki>}}. | The {{code|plus}} parameter must be either omitted entirely, or set to a valid number, but never provided with an empty value like {{code|<nowiki>{{... | plus= | ...}}</nowiki>}}. It can be set to 0, which is the same as omitting it, so if you're using this template from within another, and want to pass on an optional parameter for the plus value, you can pass it on like {{code|<nowiki>{{... | plus = {{{MyOptionalPlus | 0}}} | ...}}</nowiki>}}. | ||
}} | |||
[[Category:Damage info templates]] | [[Category:Damage info templates]] | ||
</noinclude> | </noinclude> |