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{{ | {{SpoilerWarning|act=3}} | ||
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|name | {{Infobox statistics | ||
| | | image = Illithid Arcanist.png | ||
| | | imagesize = 0.8 | ||
| | | name = Illithid Arcanist | ||
| | | race = [[Mind Flayer]] | ||
| | | size = Medium | ||
| | | type = Aberration | ||
| armour_class = 15 | |||
| | | hit_points = 55 | ||
| | | hit_points_tactician = 71 | ||
| | |||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 60 | ||
| | | weight_lb = 120 | ||
| | | level = 8 | ||
| | | str = 11 | ||
| | | dex = 12 | ||
| | | con = 12 | ||
| | | int = 19 | ||
| | | wis = 17 | ||
| | | cha = 17 | ||
| | | int_save_proficiency = yes | ||
| | | wis_save_proficiency = yes | ||
| | | cha_save_proficiency = yes | ||
| | | resistant1 = Fire | ||
| resistant2 = Cold | |||
| condition1_name = Fire Shield: Chill | |||
| | | condition1_description = Resistance to Fire, deal {{DamageText|2d8|Cold}} to melee attackers. | ||
| | | condition2_name = Fire Shield: Warm | ||
| | | condition2_description = Resistance to Cold, deal {{DamageText|2d8|Fire}} to melee attackers. | ||
| | | feature1_name = Empowered Evocation | ||
| | | feature1_description = Add your INT Modifier to damage rolls with any evocation spells. | ||
| | | feature2_name = Magic Resistance | ||
| | | feature2_description = Advantage on saving throws against spells and other magical effects. | ||
| | | feature3_name = Opportunity Attack | ||
| | | feature3_description = Automatically attack an enemy moving out of your reach. | ||
| | |||
}} | }} | ||
{{ | '''Illithid Arcanist''' is a type of hostile Aberration character in ''[[Baldur's Gate 3]]'', many of which appear during several combat encounters at the [[High Hall]] and [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]]. | ||
==Attacks and Abilities== | |||
{{Feature box|Tentacle Whip (Illithid)}} | |||
{{Feature box|Magic Missile}} | |||
{{Feature box|Shield}} | |||
{{Feature box|Counterspell}} | |||
{{Feature box|Mind Blast}} | |||
{{Feature box|Mind Flayer Domination}} | |||
{{Feature box|Levitate (Illithid Power)}} | |||
== | ==Notes== | ||
* | * Illithid Arcanists have 2 variants: one with [[Fire Shield: Chill]] and Fire resistance, and another with [[Fire Shield: Warm]] and Cold resistance. | ||
* | * Their version of [[Magic Missile]] deals more damage, fires more missiles, and has a significantly longer range. This makes them dangerous if not dealt with quickly. | ||
* | * If pushed or thrown off the top of the [[Netherbrain]] during the final battle, Illithid Arcanists will simply teleport back to their former position. | ||
== | ==Loot== | ||
*Random gemstone or alchemy ingredient | |||
* | |||
{{ | {{Creatures}} |