168
edits
m
→Game mechanics: Fix extra "and" in sentence.
No edit summary |
m (→Game mechanics: Fix extra "and" in sentence.) |
||
(9 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{PageSeo | {{PageSeo | ||
| title = Classes | | title = Classes | ||
Line 5: | Line 4: | ||
| image = Fighter Badge Icon.png | | image = Fighter Badge Icon.png | ||
}} | }} | ||
A character's class in [[Baldur's Gate 3]] is one of their primary defining features. Each class represents a different calling, and each offers a number of unique abilities, powers, and skills that influence how that character | A character's class in [[Baldur's Gate 3]] is one of their primary defining features. Each class represents a different calling, and each offers a number of unique abilities, powers, and skills that influence how that character interacts with the world. Classes determine most of a character's abilities - both in and out of combat. As a character advances in levels in a class they will gain incredible new powers and abilities. | ||
The maximum character level in Baldur's Gate 3 is level 12. | The maximum character level in Baldur's Gate 3 is level 12. | ||
Line 33: | Line 32: | ||
All characters start at level 1, and level up when they receive enough experience. Leveling up allows a character to take another level in a class. After reaching level 12, no further levels are gained. | All characters start at level 1, and level up when they receive enough experience. Leveling up allows a character to take another level in a class. After reaching level 12, no further levels are gained. | ||
Experience is gained through completing quests, succeeding at tasks | Experience is gained through completing quests, succeeding at tasks, discovering new locations, and defeating enemies. | ||
When a character gains [[Inspiration|inspiration]], they earn a small amount of experience. Experience from all other sources is earned by {{em|all}} characters that have joined the player, whether they are in the active party or at camp. | When a character gains [[Inspiration|inspiration]], they earn a small amount of experience. Experience from all other sources is earned by {{em|all}} characters that have joined the player, whether they are in the active party or at camp. | ||
Line 168: | Line 167: | ||
A character's choice of class is not permanent. When gaining a new level, a character can choose to continue advancing in level in a class they already have levels in, or they can choose to gain a level in an entirely new class. This is called ''multiclassing''. Doing so will grant most of the benefits of advancing in level in that additional class, with some limitations. | A character's choice of class is not permanent. When gaining a new level, a character can choose to continue advancing in level in a class they already have levels in, or they can choose to gain a level in an entirely new class. This is called ''multiclassing''. Doing so will grant most of the benefits of advancing in level in that additional class, with some limitations. | ||
* A multiclassed character's spell slots are dependent on the [[Spells# | * A multiclassed character's spell slots are dependent on the [[Spells#Spell slots|Effective Spellcaster Level]] of the character. | ||
* A multiclassed character will use the spellcasting modifier from the [[Spells#Spellcasting ability|most recent new class]] taken for item spellcasting. | * A multiclassed character will use the spellcasting modifier from the [[Spells#Spellcasting ability|most recent new class]] taken for item spellcasting. | ||
* A multiclassed character does not receive all of the [[Proficiency|proficiencies]] of their new class. Multiclassing never grants saving throw proficiencies. A multiclassed character's [[Die_Rolls#Proficiency_Bonus|proficiency bonus]] increases as normal, however. | * A multiclassed character does not receive all of the [[Proficiency|proficiencies]] of their new class. Multiclassing never grants saving throw proficiencies. A multiclassed character's [[Die_Rolls#Proficiency_Bonus|proficiency bonus]] increases as normal, however. | ||
Line 198: | Line 197: | ||
=== Barbarian === | === Barbarian === | ||
{{main|Barbarian}} | |||
[[File:Class Barbarian Badge Icon.png|100px|left|link=Barbarian]] | [[File:Class Barbarian Badge Icon.png|100px|left|link=Barbarian]] | ||
{{Quote|The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.}} | {{Quote|The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.}} | ||
Line 208: | Line 208: | ||
=== Bard === | === Bard === | ||
{{main|Bard}} | |||
[[File:Class Bard Badge Icon.png|100px|left|link=Bard]] | [[File:Class Bard Badge Icon.png|100px|left|link=Bard]] | ||
{{Quote|You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within. }} | {{Quote|You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within. }} | ||
Line 218: | Line 219: | ||
=== Cleric === | === Cleric === | ||
{{main|Cleric}} | |||
[[File:Class Cleric Badge Icon.png|100px|left|link=Cleric]] | [[File:Class Cleric Badge Icon.png|100px|left|link=Cleric]] | ||
{{Quote|Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. }} | {{Quote|Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. }} | ||
Line 232: | Line 234: | ||
=== Druid === | === Druid === | ||
{{main|Druid}} | |||
[[File:Class Druid Badge Icon.png|100px|left|link=Druid]] | [[File:Class Druid Badge Icon.png|100px|left|link=Druid]] | ||
{{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms. }} | {{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms. }} | ||
Line 242: | Line 245: | ||
=== Fighter === | === Fighter === | ||
{{main|Fighter}} | |||
[[File:Class Fighter Badge Icon.png|100px|left|link=Fighter]] | [[File:Class Fighter Badge Icon.png|100px|left|link=Fighter]] | ||
{{Quote|Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.}} | {{Quote|Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.}} | ||
Line 252: | Line 256: | ||
=== Monk === | === Monk === | ||
{{main|Monk}} | |||
[[File:Class Monk Badge Icon.png|100px|left|link=Monk]] | [[File:Class Monk Badge Icon.png|100px|left|link=Monk]] | ||
{{Quote|Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. }} | {{Quote|Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. }} | ||
Line 262: | Line 267: | ||
=== Paladin === | === Paladin === | ||
{{main|Paladin}} | |||
[[File:Class Paladin Badge Icon.png|100px|left|link=Paladin]] | [[File:Class Paladin Badge Icon.png|100px|left|link=Paladin]] | ||
{{Quote|Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times. }} | {{Quote|Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times. }} | ||
Line 273: | Line 279: | ||
=== Ranger === | === Ranger === | ||
{{main|Ranger}} | |||
[[File:Class Ranger Badge Icon.png|100px|left|link=Ranger]] | [[File:Class Ranger Badge Icon.png|100px|left|link=Ranger]] | ||
{{Quote|Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey. }} | {{Quote|Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey. }} | ||
Line 283: | Line 290: | ||
=== Rogue === | === Rogue === | ||
{{main|Rogue}} | |||
[[File:Class Rogue Badge Icon.png|100px|left|link=Rogue]] | [[File:Class Rogue Badge Icon.png|100px|left|link=Rogue]] | ||
{{Quote|With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. }} | {{Quote|With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. }} | ||
Line 293: | Line 301: | ||
=== Sorcerer === | === Sorcerer === | ||
{{main|Sorcerer}} | |||
[[File:Class Sorcerer Badge Icon.png|100px|left|link=Sorcerer]] | [[File:Class Sorcerer Badge Icon.png|100px|left|link=Sorcerer]] | ||
{{Quote|Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline. }} | {{Quote|Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline. }} | ||
Line 303: | Line 312: | ||
=== Warlock === | === Warlock === | ||
{{main|Warlock}} | |||
[[File:Class Warlock Badge Icon.png|100px|left|link=Warlock]] | [[File:Class Warlock Badge Icon.png|100px|left|link=Warlock]] | ||
{{Quote|Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic. }} | {{Quote|Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic. }} | ||
Line 313: | Line 323: | ||
=== Wizard === | === Wizard === | ||
{{main|Wizard}} | |||
[[File:Class Wizard Badge Icon.png|100px|left|link=Wizard]] | [[File:Class Wizard Badge Icon.png|100px|left|link=Wizard]] | ||
{{Quote|Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research. }} | {{Quote|Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research. }} | ||
Line 335: | Line 346: | ||
{{NavGameplay}} | {{NavGameplay}} | ||
[[Category:Character creation]] | [[Category:Character creation]] | ||
[[Category: | [[Category:Class-related articles]] |