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[[File:Foundry Roof Hatch.jpg|thumb|The Steel Watch Roof has an entrance.]] | [[File:Foundry Roof Hatch.jpg|thumb|The Steel Watch Roof has an entrance.]] | ||
The Foundry is in the southwestern corner of the Lower City, near the Grey Harbour waypoint. There are multiple ways into the Foundry - including lockpicking (DC 20) the iron gates (X:-234, Y:-181), entering a vent in [[Wild Shape]] form (X:-246, Y:-126), or flying onto the roof and jumping down from an open hatch (X:-295, Y:-135). | The Foundry is in the southwestern corner of the Lower City, near the Grey Harbour waypoint. There are multiple ways into the Foundry - including lockpicking (DC 20) the iron gates (X:-234, Y:-181), entering a vent in [[Wild Shape]] form (X:-246, Y:-126) or gaseous form, or flying onto the roof and jumping down from an open hatch (X:-295, Y:-135). | ||
There are two Steel Watchers guarding the front entrance - one which patrols the front and western side of the building, and another which stays on the western side near the loading dock. The Steel Watcher patrolling the front can easily be avoided by lockpicking the front gate and door while the Watcher is on the western side. | There are two Steel Watchers guarding the front entrance - one which patrols the front and western side of the building, and another which stays on the western side near the loading dock. The Steel Watcher patrolling the front can easily be avoided by lockpicking the front gate and door while the Watcher is on the western side. | ||
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=== The Titan === | === The Titan === | ||
In order to get to the console to disable the Steel Watch and destroy the Foundry, the party must defeat the [[Steel Watch Titan]], a level 12 enemy, and three level 11 [[Hellfire Watcher|Hellfire Watchers]]. These must be dealt with to gain access to the Neurociter which controls the Foundry. | In order to get to the console to disable the Steel Watch and destroy the Foundry, the party must defeat the [[Steel Watch Titan]], a level 12 enemy, and three level 11 [[Hellfire Watcher|Hellfire Watchers]]. These must be dealt with to gain access to the Neurociter which controls the Foundry. Alternatively, a character with a high sneak and invisibility can make it past them and plant the bomb if the boss fight has not been triggered. After the fight, the party can use the code gained from Zanner or plant the Runepowder Bomb. | ||
=== Ignoring the Watch === | === Ignoring the Watch === |