24
editsList of features and items that affect melee attack rolls (edit)
Revision as of 02:28, 23 May 2024
, 23 Maysigh
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* {{SAI|Dread Ambusher: Hide}} - Use a bonus action to {{cond|Hiding|Hide}}, gaining {{advantage}} on melee attack rolls | * {{SAI|Dread Ambusher: Hide}} - Use a bonus action to {{cond|Hiding|Hide}}, gaining {{advantage}} on melee attack rolls | ||
=== [[Rogue | === [[Rogue]] === | ||
* {{SAI|Cunning Action: Hide}} - Use a bonus action to {{cond|Hiding|Hide}}, gaining {{advantage}} on melee attack rolls | * {{SAI|Cunning Action: Hide}} - Use a bonus action to {{cond|Hiding|Hide}}, gaining {{advantage}} on melee attack rolls | ||
* {{SAI|Supreme Sneak}} - Blend into the environment so completely that you become {{cond|Invisible}} | * {{SAI|Supreme Sneak}} - Blend into the environment so completely that you become {{cond|Invisible}} | ||
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* {{SAI|Fey Presence: Disturbing}} - Possibly {{cond|Frightened|Frighten}} nearby foes | * {{SAI|Fey Presence: Disturbing}} - Possibly {{cond|Frightened|Frighten}} nearby foes | ||
* {{SAI|Misty Escape}} - Become {{cond|Invisible}} upon taking damage | * {{SAI|Misty Escape}} - Become {{cond|Invisible}} upon taking damage | ||
* {{ | * {{pass|Pact of the Blade (passive feature)|Pact of the Blade}} - Melee attack rolls made with Pact Weapon use [[Charisma]] modifier instead of [[Strength]] or [[Dexterity]] | ||
=== [[Wizard]] === | === [[Wizard]] === |